Doctor Archive

Thread: KaingPu, question for you on MDOC/MCM

Ne0Shad0w
Thu Aug 11, 2005 1:27 pm
#1

Hey KaingPu!


Wanted to ask you your opinion on MDOC/MCM. Could you give any pro's or con's? Tips? I've been a doc for some time now, and looking for something a little different.


Currently I'm MDOC, Pistoleer 4434


Thanks for any input!





--------------------------------------------------------------------------------

Neoshadow
Colonel - Rebel Alliance, Chancellor of The Regulators, <REGS>
Former Mayor of Danjarni Peaks, Dantooine, Kauri
Former Mayor of New Qaestar, Talus, Kauri
All your DEATHSTAR are belong to us.
Regulator Forum




KaingPu
Thu Aug 11, 2005 2:18 pm
#2


Hehe... well first everyone thinks I'm crazy for being a MDoc/MCM and you might get that too.


The differences:


Doc is great PvE and lots of people love the buffs reguardless. The heals are more efficient and the single target heal doesn't causeyou to stop and stand in combat. I honestly see no difference between the various rez's besides the fact that one has a higher fail rate.


CM is great PvP and against big baddies you're poisons help keep the health refresh down. Those "debuffs" can really turn the tide against a big, high level, target. And PvP it's a great harrasser.


If you just go MCM/MDoc with no med crafting you'll be able to pick up Novice Pistoleer with 4 boxes. Not a bad character overall. You'll still be able to heal a ton with a healing eff of 180 and you'll do a great deal more damage then I do with my template. I've just got the one box of pistols (for knockdown) right now and all my "extra" pts in FS skills.


The bonuses:


You will be able to solo a lot of content (I can and I deal really low dmg of300dps to same level which is lowconsidering my CL of 80). With both classes giving Battle armor bonus you'll find that you won't have a problem running around in armor at all. Much as others will decry some loss of high end damage dealing... no one will complain about your 1k+ pt bacta sprays or so.


The MMed gives you 20 more pts to Healing Eff, Aug Eff and Bio Supression. Good bonus but it means you've got very little points to put in pistoleer.


Drawbacks:


For sure you will have a terribly low Def rating. Every other combat class gets a lot more Def bonus or damage mitigation of some type. If you go all Medic skills you'll have low speed and acc bonus too.


The higher the heal... the higher the hate. I can outhate any other healer in the group with my 210 Healing Eff without clothes, tapes, droids or food. In fact I can out hatesome elite combat profs vs them attacking. You will have a similar issue. It means the guy in the middle to tank needs to be smart AND have the necessary skills to taunt those a-holes off of you.


You will have few specials (less if you go MMed) meaning you'll deal a lot less damage as well.


Long run:


MDoc/MCM is a viable solo character. You can go hunt most same level stuff to your content without a group. It'll take you longer to finish the mission but many othersoften can't to solo them unless they can just about one or two shot kill the mobs or tank them for days. It's also a great group/fostering character. I love going and helping new players on missions. I luckily love helping the Jedi grind too. No mistaking... in a group you are a great support character. A great group will barely notice you are there. Some Jedi groups may not even need you. But a midland training group... you will command and be the keystone that keeps the group viable and working.


Final thoughts:


My template is what it is because post CU I never did a respec. All my pointswould have goneto things that didn't matter. At best I could respec from what I have now to a master of one of the elite healers and one elite marksman class without losing respec points. It just all seemed a waste. And pre CU (in case you didn't know) to be a Doc or a CM you had to be a Master Medic. So really I've got the template I've been playing for well over a year now anyway. I picked up CM at the time to be a more viable combat character as Doc in combat just was horrible. With the CU my skill, abilities, and focus changed. I'm now a relatively powerful combat character up from a crafter/combat dabbler. I enjoy it and miss what I lost.


I hope this was helpful. Feel free to ask any specific questions that I didn't answer.


Cactus Jack

LOCO of Mos Locos, Tatooine, Flurry


MDoc/MCM/MMed and FS Healing Tree Master (quoted to me as: "The stupidest template in the game")



Should I be sneaky enough, wise enough, lucky enough... or honestly just dumb enough, to win an auction.
Please deliver at earliest convenience to:
MY Tech of Tatooine in Mos Locos WP 2990 -6840.

I was a Smuggler and now I'm not. I was a Doctor and now I'm not.
I was a Dancer and now I'm not. I was a Jedi and now I'm not.
What I am, or will be, has yet to be determined.
The Galaxy Report Listen and Call in. Live Saturdays 11:30pm EST

aradz
Thu Aug 11, 2005 3:19 pm
#3

I will second the benifits of Mdoc/MCM

I didn't respec into Master Medic though, as I wanted to spend those extra skill points on Pistols (went 1/0/0/3). I solo just about everything, including those nice Level 120 Dark Jedi Knights on Dantooine. Anything that does melee only damage or has to be close to deal it (krayts, jedi, et al), doesn't stand a chance. While it's true that I do crap for damage for the most part, it's all a matter of longevitiy. There's no way they'll be able to catch me as I kite them around, and the few hits I take (for example, when I rush in and do a paralyze/thyroid/shock/paralyze/electrolyte at the start) are easily healed away, and with stopping shot and pistol whip still in my arsinal, it makes it very hard for them to reach me.

I did the MMedic thing at the start... and I just have to say I was a bit non-plused by it. Didn't give bonuses that I cared about unfortunatly, and didn't suit my style of gameplay anymore.

I absolutely LOVED being a MDoc pre-cu. The balance of crafting, hunting for resources, and healing ability/buffs made for a very well-rounded gameplay. I do miss it badly, but, I'm starting to warm up to this new system... allbeit slowly.



--Dis Aeti

I run Ubuntu Linux and play SWG with Cedega. Give the live CD a try, you'll like it

Ne0Shad0w
Fri Aug 12, 2005 6:01 am
#4

Great stuff here! I really really appreciate your time and comments.


I do have aone question.


I heard some CM saying there is no combat xp earned from that prof.(Such as poisions)True?





--------------------------------------------------------------------------------

Neoshadow
Colonel - Rebel Alliance, Chancellor of The Regulators, <REGS>
Former Mayor of Danjarni Peaks, Dantooine, Kauri
Former Mayor of New Qaestar, Talus, Kauri
All your DEATHSTAR are belong to us.
Regulator Forum




MataHairy
Fri Aug 12, 2005 6:57 am
#5

Hey you MD/MCM's can you help me out a bit.


I'm working on updating my healing guide and I would like MCM/MD data. If you are up to it, here is what I would like:


Bacta Shot
Bacta Toss
Bacta Spray
Bacta Jab
Bacta Infuse


*** Make sure you have no BF
*** Average of 5 of more heals
*** With and without 110 rated medical droid
*** No other HE modifiers (clothes or food)


You can get your health down however you want. I find that poison/fire is good because it doesnt incap. Just make sure you get a full heal when you do the test (not cap the red bar).


This data would help a lot. I have been unable to find an MCM/MD on Ahazi for testing.


Thanks!






Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
Marrow1
Fri Aug 12, 2005 9:33 am
#6






Ne0Shad0w wrote:

Great stuff here! I really really appreciate your time and comments.


I do have aone question.


I heard some CM saying there is no combat xp earned from that prof.(Such as poisions)True?








yes, that is true. Poison/fire/disease etc do not give any exp just as doc's buffs do not give exp.


Not a big deal really though. Just joing a grinding group and use B. Spray. If you start getting a lot of agro then switch to a lower powered heal and target your tank. If you do nothing but heal you can master cm/doc in just a few outings.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
KaingPu
Fri Aug 12, 2005 10:27 am
#7






MataHairy wrote:

Hey you MD/MCM's can you help me out a bit.





Actually... I started posting information on another thread. But will begin to recompile the information. Would you rather get it in a PM, posted in a seperate message, or simply replied here?


Please note that my stats will be only slightly skewed as I'm not just a MD/MCM. My base Heal Eff is 210 which is, before any other modifiers such as clothing, food or droids, the max possible right now (baring some race having a healing eff bonus I don't know about). I do need to get this done before I start trading in my final skill points though. I'll be giving up MMed and once I do that I'll recompile for you (it's a 20pt efficy loss).





Should I be sneaky enough, wise enough, lucky enough... or honestly just dumb enough, to win an auction.
Please deliver at earliest convenience to:
MY Tech of Tatooine in Mos Locos WP 2990 -6840.

I was a Smuggler and now I'm not. I was a Doctor and now I'm not.
I was a Dancer and now I'm not. I was a Jedi and now I'm not.
What I am, or will be, has yet to be determined.
The Galaxy Report Listen and Call in. Live Saturdays 11:30pm EST

MataHairy
Fri Aug 12, 2005 11:07 am
#8






KaingPu wrote:





MataHairy wrote:

Hey you MD/MCM's can you help me out a bit.





Actually... I started posting information on another thread. But will begin to recompile the information. Would you rather get it in a PM, posted in a seperate message, or simply replied here?


Please note that my stats will be only slightly skewed as I'm not just a MD/MCM. My base Heal Eff is 210 which is, before any other modifiers such as clothing, food or droids, the max possible right now (baring some race having a healing eff bonus I don't know about). I do need to get this done before I start trading in my final skill points though. I'll be giving up MMed and once I do that I'll recompile for you (it's a 20pt efficy loss).








The exact amount of HE doesn't really matter, as long as I know what it is. What I am working on is taking the data for the different heals, curve fitting them and then reconstructing any gaps. The highest HE I've tested so far is +163, using my MDoc with some +40 Thakilto and +18 BE clothes. Your 200+ HE would definitely help to make sure its a good curve fit.


It doesn't matter how you send the data. You can send in a mail, but I am sure some people would be interested seeing the numbers in a post as well. Thanks in advance for doing this!




Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
KaingPu
Fri Aug 12, 2005 3:48 pm
#9


This is before giving up MMed to finish my much put off FS trade in (I've been done for a long time)


Using 10 examples (easiest to get a good sample) of each ability this is what the averages came out to be:


853.2 Jab (841 to 868 range)
1332.9 Toss (1305 to 1357 range)
310.1 Infuse (303 to 320 range)
1771.5 Shot (1748 to 1805 range)
1086.6 Spray (1062 to 1107 range)


With droid
1094.4 Jab (1079 to 1106 range)
1677.7 Toss (1650 to 1698 range)
330.2 Infuse (321 to 345 range)
2195.3 Shot (2172 to 2217 range)
1344.8 Spray (1329 to 1369 range)


Posted also in the healing line sticky in the Doctor Forum and soon to be the Medic forum and CM forum

Message Edited by KaingPu on 08-12-2005 03:49 PM



Should I be sneaky enough, wise enough, lucky enough... or honestly just dumb enough, to win an auction.
Please deliver at earliest convenience to:
MY Tech of Tatooine in Mos Locos WP 2990 -6840.

I was a Smuggler and now I'm not. I was a Doctor and now I'm not.
I was a Dancer and now I'm not. I was a Jedi and now I'm not.
What I am, or will be, has yet to be determined.
The Galaxy Report Listen and Call in. Live Saturdays 11:30pm EST

TenshiHanaKinu
Sat Aug 13, 2005 12:02 am
#10

I would worry that such a template is beyond the point of usefulness... due to diminishing returns on Healing Efficiency. I'm sure there're moderate benefits to it, but even when I use Snow Cake now I rarely notice much of a difference. About the only thing past 150 base HE that really seems to matter is the 110 Healing Droid.



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