Doctor Archive
Thread: New Enhance Poll (VOTE!)
Ooops. Sorry for the blank post.
PLEASE READ BEFORE VOTING!
If this thread is not floated at the top of the forums, the voting is over. I will post results in this thread when I tally them.
This vote will run until Thursday, Oct. 9th probably around 1pm ET.
Please only list which of these 2 choices you prefer, by number.
Please do not provide arguments or commentary here, start another thread for that if you like, it just makes it harder for me to get through. Besides most folks probably won't read it anyways and I can guarantee you that I probably know all the arguments anyways. If you start another thread I will be reading it. You can convince folks of your viewpoints there.
No if statements are involved here, this deals with buffs staying exactly the same as they are now in all other respects. (I.E. You can't remove a bad buff or anything else, just like it is now.)
Our Dev apparently is leaving us with only 2 choices at this time when it comes to the variability on Enhances. Do you want that variability completely removed?
1) Yes. I want my buffs to always enhance for the EXACT same amount (based on buff level and resources used and your skill level) every time. (Yes, your SKILL LEVEL does affect the amount you buff for, so you already get a bonus to buffing at Master Doc.)
2) No. Leave things like they are now where I can get a big buff, even if I have to deal with the same number of little buffs. I'd rather have a very big variability rather than no variability at all.