Doctor Archive

Thread: Med Use Requirements for upper level Enhance packs

JediShad86
Mon Aug 25, 2003 11:26 pm
#1

Can anybody post the average base medicine use required for the upper level of Enhance packs? Like say Enhance Health Medpack - C and D and Enhance Strength Medpack - C and how far can I experiment them down, again, on average.


I'm working on a template and I'd kinda like to know what requirements I'm lookin at here to know where to pick and choose to put my Medical XP.


Thanks in advance!





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Hearding
Tue Aug 26, 2003 9:10 am
#2






JediShad86 wrote:

Can anybody post the average base medicine use required for the upper level of Enhance packs? Like say Enhance Health Medpack - C and D and Enhance Strength Medpack - C and how far can I experiment them down, again, on average.



My D level Enhance packs are 72-78 med skill requirement. Not sure of the lower ones. Basically, if you take Wound Treatment 2 (for /healenhance) and Doc Knowledge 3, you should be able to use Enhance D's (but won't be able to make them, of course).



Hearding - Master Doctor - Radiant
LordSnave
Tue Aug 26, 2003 2:53 pm
#3

I just want to make sure I understand this correctly as it would make me change my spec.


Do you have to have /healenhance (Wound Treatment 2) in order to use stat enhance med packs, or is it purely based on your medicine use skill?




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Kex - Starsider
Owner of Uncle Stimp's Medical Shop
Located at -5454, 3400 on Naboo (900 meters SW of Theed starport)
Mdjxt
Tue Aug 26, 2003 2:59 pm
#4

You have to have advanced wound treatment (for /healenhance) and you need expert med knowledge to use enhance Ds. As far as I can tell the enhances are just random although I am getting higher enhances as a master though. But they are like healing in a way that you could heal for 850 one time with a 850 heal rating stim E and then the next heal get 3000.



_________________________________________
Rallos Zek
Solaris, Naboo

LordSnave
Tue Aug 26, 2003 3:14 pm
#5


So, even if I can make Enhance D stimpacks (Doctor Medicine Crafting 4) and I have a Medicine Use skill of 80 (from Doctor Medicine Knowledge 3) I still can not use the Enhance D stimpacks until I have Advanced Wound Treatment for the /healenhance skill?


As I mentioned, this will cause me to change my spec, so I'm trying to be absolutely sure on this.



Thanks again!




----
Kex - Starsider
Owner of Uncle Stimp's Medical Shop
Located at -5454, 3400 on Naboo (900 meters SW of Theed starport)
LordSnave
Tue Aug 26, 2003 3:17 pm
#6


Note, all I want to be able to do is use the buff stimpacks, not the healing ones.




----
Kex - Starsider
Owner of Uncle Stimp's Medical Shop
Located at -5454, 3400 on Naboo (900 meters SW of Theed starport)
Zerona
Tue Aug 26, 2003 3:54 pm
#7

Yes, you need Advanced Wound Treatment to even apply an Enhance-A. You need the appropriate Med Knowledge for the one you will apply.



Zerona - Intrepid Master Doc/Pistoleer
DiverBuoy
Tue Aug 26, 2003 4:12 pm
#8

If you do not have the /healenhance command (via wound treament 2), even though you have the med usage skill level (say 75) when you go use the packs (say via radial menu OR shortcut bar) instead of getting a message that your med use isn't high enough - nothing happens - the charges count does not go down, the player (you or target) is not buffed, no message is displayed - as I said nothing happens.


You must have a high enough med usage skill(to match the pack A, B, C, or D)and you MUST have the /healenhance command.




________________

SWG.Ahazi.Oshimo (Master of All Professions)
Got forum registry date envy?
AnonymUser
Tue Aug 26, 2003 4:17 pm
#9

"So, even if I can make Enhance D stimpacks (Doctor Medicine Crafting 4) and I have a Medicine Use skill of 80 (from Doctor Medicine Knowledge 3) I still can not use the Enhance D stimpacks until I have Advanced Wound Treatment for the /healenhance skill?"


Yes, thats right; you CAN'T buff without /healenhance.




Windain - Slacker for life - Ahazi
Windain - Up and coming N00B - Bloodfin
LordSnave
Tue Aug 26, 2003 4:19 pm
#10

Ok, thanks for the help!


/em goes back to his character generator again.




----
Kex - Starsider
Owner of Uncle Stimp's Medical Shop
Located at -5454, 3400 on Naboo (900 meters SW of Theed starport)
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