Doctor Archive
Thread: bad luck experimenting
Or really bed resources. The 2 primary stats that affect experimentation success form a resource are Overall Quality and Malleability.
Bad luck... or something has changed?
Today I was doing an initial combine on an Enhance D... and got a critical failure on initial combine *3* times in row. That's not an experimental failure.. that's an initial combine! I do dozens of schematics and experiments per week for my medical business and overall I have medical experimentation to have become a lot more unpredictable and inconsistant.
A month ago, I would get non-stop great successes, with the rare good or mediocre success.
Now I get a random array of everything. Good. Mediocre. Great. Amazing. Failure. Critical Failure... roll the dice and take your chances.
The only possibility I can think of is that about a month ago I picked up some OQ986 UT884 MAL308 Tattooine fiberplast.. that has been present in all my ABEC's for the last month.
Could that low MAL in my ABEC be impacting all my medical experimentation so significantly????
I was having REALLY REALLY REALLY bad luck on enhance D's the other day and i was whining about it in guild chat and a weaponsmith in my guild told me about this old bug where 2 stations close together would mess stuff up..
i moved the weapon crafting station to the next house and continued crafting in the other house and got 4 enhance D's in a row all great successes in expirimentation..
make of it what you will