Doctor Archive

Thread: 800-900 buffs

liquidblue723
Sat Jul 31, 2004 11:14 pm
#1

how do you doctors make those

the best i did was 500s with 1200 buffs for 2:30min
RommiLancaster
Sat Jul 31, 2004 11:33 pm
#2

What kind of resources do you have? Usually resources with at least 800+ to the important stats will get you those type of power. The more quality the stats the more better you buffs will turn out



Rommi Lancaster

Bezurn
Mon Aug 02, 2004 2:28 am
#3

the trick is in the biological effects controler because u put 3 in its more important the bolth the other sub componants also finding gas that doesnt have a stat for the 66% stat and has a 900+ for the 33% stat avian meat is hard to get good stats on but do as best u can



Chubakka -- Master Rifleman, Its a secret
Fan-shei -- Master Chef, Ship Wright 4/3/3/3, Merchant 4/4/4/4, Artisan 4/4/4/4

Fan-Shei's Food Located In the Galactica Mall on Lok
Proud Member of the GDI
Jirob1
Mon Aug 02, 2004 6:16 am
#4

It all depends on Main ressources avian and gas, and for sure advanced components.




Jirob Talshiar (Swordsman/Doc)
Risu (BE/Medic) - Jirobs new Slave (soon to come)
Darklen Talron (Light Jedi Knight)
--------------------------------------------------------------------------------------
no more boooffs - temporary closed due to CU
Starphire
Mon Aug 02, 2004 9:41 am
#5

you need all advanced subcomponents. You need resources with the correct stats atleast above 800. Like if it uses OQ, PE and DR then you wuold want like 900,800,700 or 890, 923, 643 ya know you want them all pretty high but one semi low one is okay. I have had to settle with something with 985 OQ and like 50 DR. Sucks but better then 200 in both stats. Most resources are not worth harvesting. About 1% is worth the effort.


You will need good avian and gas, they can make a huge difference in the buff.



Starphire Elation Tesra Elation - Master of All Proffessions

Cancel your ALTs in protest of to many bugs!! TO MANY BUGS!!!
I cancled mine until the big bugs are fixed!
BrJLa
Mon Aug 02, 2004 2:05 pm
#6

Some of the smart guys found out the exact formula for buff power. Here ya go:


First, add together your Avian OQ, Avian PE and Gas OQ.


Then times that number by .253333


Then take the result, and add 40 + ABEC Power + ACRDM Power + ASDS Power


That will be the power of your buff. In other words:


40+ABEC Power + ASDS Power + ACRDM Power plus the product of:

(Avian OQ + Avian PE + Gas OQ) x .25333
BrJLa
Mon Aug 02, 2004 2:07 pm
#7






Bezurn wrote:
the trick is in the biological effects controler because u put 3 in its more important the bolth the other sub componants also finding gas that doesnt have a stat for the 66% stat and has a 900+ for the 33% stat avian meat is hard to get good stats on but do as best u can





And this is way off. Even though you use 3 ABECs and only one ASDS, you only add the power for each once. So if your ABEC's have a power of 12, only add 12 once.
Bazoo-kaman
Mon Aug 02, 2004 2:58 pm
#8

So as you can see by the previous post OQ of your meat and gas are most important. That being said, I have started to experiment my ABEC's fully for charges first and then spend the rest of the points for power. You will only lose 5-10 points of power in the final buff pack, but can gain 4-5 charges. Also, don't overlook DR in the meat and gas. You may have really powerful buffs, but you also want them to have a good duration too.



___________________________________________________
Bazoo-kaman
Master Doctor

Abri Apadi
Master Pistoleer/Desperado/Novice Ranger
Knights of the New Republic
Kor Suntir, Corellia (Corbantis)
Zagler
Mon Aug 02, 2004 5:49 pm
#9

ok just so u get an idea of what is needed to make a 900+ buff pack

I make 908 buff packs that have 12356 duration and about 20 uses roughly 2497 power 3 hours 26 mins with clothing, droid and food

avian is 900 OQ 882 PE and 598 DR
reactive gas 1000 OQ** 996 DR

adv soild delivery unit 70 power
rsources are
dolovite iron 884 OQ (pretty sure that is the only important stat for doc crafting) 732 DR and 869 UT
domestic oats 915 OQ 989 PE and 457 DR



adv bio controler 25 power 10 uses
resources are
lok wild wheat 872 OQ 669 PE 838 DR
tat fiber 867 OQ 688 UT



adv chemical unit 68 power
resources used
herb meat 979 OQ 665 PE 621 DR
class 4 petro chemical 1000 OQ** 773 PE 124 DR



well hope that gives u and idea of what resources and adv comps are used to make a 900+ buff pack that lasts about 3 1/2 hours

all these values for the resources are found on the naritus

Nodens Uzeal
your friendly Naritus Master Doctor
Slash_DPC
Mon Aug 02, 2004 9:12 pm
#10

Its ALL about your resources





Xaznak - Level 22 Undead Mage
Tichondrius

SlashDPC on AIM
Sarkyn
Tue Aug 03, 2004 6:05 am
#11

Cool, thanks for this formula. I didn't know someone had got it down to a science. I was very close.


We're all making 910-920 buffpacks on Chimaera at the moment.


CRDM 66

ABEC 22/15

SDS 70


Great avian, great gas.





Dr. Soo Chee
12pt Master Doctor, 12pt Toxicologist
BlueDog Corp Member and Supporter of Ferocious Kittens
Medicine/CM Vendor:
Corellia, BlueDog Mall -2000 -4660 (everything medical)

Princess Leia: "Darth Vader?! Only Soo could be so Bold"

Asuph
Tue Aug 03, 2004 9:45 am
#12

ALWAYS experiment out the charges line on ABEC's first. A 23 charge abec,can get you a full-power, 35 or more charge buff pack.


Also,the only thing that matter in Dolovite Iron is OQ.
Page 1 of 1
Previous Next