Doctor Archive
Thread: Doctor is not Combat Doctor!!!
- Doctors should be useful in cities taking care of long term effects such as poison, desease, wounds and enhance attributes.
- CMs should be useful in the field to cure injuries and states, and using area biologicalattacks.
It would be unfortunate if the CU forces people who enjoy non-combat professions to take one or be compelled to go into the field to grind experience in their non-combat role.
Dr. Eisee (Master Doctor - Master Teras Kasi Artist)
Message Edited by Obata on 04-14-2005 12:58 PM
Eisee wrote:
I was puzzled when I saw Doctor being considered as a Combat profession in the CU.
Some people enjoy being Doctors, yet, like many artisans, dont posess and don't want to posess a combat profession. What would be the point if Doctors loose the ability to heal deseases and poison to the CM but retain the "heal state" option. Doctors should not be forced into the field, it should be a profession that anybody can take without commiting themselves to the front line. I never totaly understood the point of having the heal state attribute, but i never use it anyway.
- Doctors should be useful in cities taking care of long term effects such as poison, desease, wounds and enhance attributes.
- CMs should be useful in the field to cure injuries and states, and using area biologicalattacks.
It would be unfortunate if the CU forces people who enjoy non-combat professions to take one or be compelled to go into the field to grind experience in their non-combat role.
Dr. Eisee (Master Doctor - Master Teras Kasi Artist)
Doctor has always, from day one, been considered a Combat SUPPORT Profession. That has never changed. We still Support Combat people. So if you want to get Doctor and some other crafting profession or whatever, you can do that. Odds are you will never get attacked if your in a group of good people. And even if you do get attacked, it's not gonna matter much, use /burst and run as fast as you can.
You don't need armor, buffs, or even weapons in the CU or in live if you now how to play.
The idea of Doctor not being in combat will no longer apply to SWG. Once you get the skills you need in Doctor, you don't have to enter combat again. But you don't need to attack anything to get medical experience--in fact you get more medical experience if you don't attack. You just have to fill the healing role during combat.