Doctor Archive
Thread: Last nights Dev chat
diepa wrote:
I personally cant wait to get a group of 8 guys together to fish on endor, sounds like a blast!
/sarcasm off
I have had trouble in the past getting guildmates to hunt with me when I was paying 100cpu for their share of the harvest, now they think I will be able to get a group together to fish, harvest mollusk, even operate harvestors or factories.
If they would only give us boats to fish from.
The real problem is that not one Dev has been to our forum to comment on any of our concerns, look at the AS and Commando forums and see the Dev interaction, just the 2 I know of off hand.
We have valid concerns and I feel that we are not getting the attention that we deserve from the Dev's.
This is the Dev handleing our stuff.
Chrysalide here. Designer, primarily responsible for healing systems, buff systems, new food and new spices
Message Edited by wyrwulf on 04-14-2005 01:41 PM
wyrwulf wrote:
The real problem is that not one Dev has been to our forum to comment on any of our concerns, look at the AS and Commando forums and see the Dev interaction, just the 2 I know of off hand.
We have valid concerns and I feel that we are not getting the attention that we deserve from the Dev's.
This is the Dev handleing our stuff.
Chrysalide here. Designer, primarily responsible for healing systems, buff systems, new food and new spices
Message Edited by wyrwulf on 04-14-2005 01:41 PM
Profession related changes
Altered resource amounts and types for medical enhancers
Combat
- Healing actions will now garner hate towards your target's enemies
Can anyone tell me, in plain simple English a 4-year old would understand, what exactly does "Healing actions will now garner hate towards your target's enemies" mean? We heal someone and whoever is attacking them now hates us? Docs have little combat abilities and yet we're going to be racking up all these "hate points" for helping people?
wyrwulf wrote:
Case in point, from the TCEP3 Combat Upgrade notes.
Would it have been nice if a Dev might have popped in on the forum and told us about these changes and maybe explained them a bit more.
Profession related changes
Altered resource amounts and types for medical enhancers
Combat
- Healing actions will now garner hate towards your target's enemies
Esrina wrote:
Can anyone tell me, in plain simple English a 4-year old would understand, what exactly does "Healing actions will now garner hate towards your target's enemies" mean? We heal someone and whoever is attacking them now hates us? Docs have little combat abilities and yet we're going to be racking up all these "hate points" for helping people?
wyrwulf wrote:
Case in point, from the TCEP3 Combat Upgrade notes.
Would it have been nice if a Dev might have popped in on the forum and told us about these changes and maybe explained them a bit more.
Profession related changes
Altered resource amounts and types for medical enhancers
Combat
- Healing actions will now garner hate towards your target's enemies
wyrwulf wrote:
Esrina wrote:
Can anyone tell me, in plain simple English a 4-year old would understand, what exactly does "Healing actions will now garner hate towards your target's enemies" mean? We heal someone and whoever is attacking them now hates us? Docs have little combat abilities and yet we're going to be racking up all these "hate points" for helping people?
wyrwulf wrote:
Case in point, from the TCEP3 Combat Upgrade notes.
Would it have been nice if a Dev might have popped in on the forum and told us about these changes and maybe explained them a bit more.
Profession related changes
Altered resource amounts and types for medical enhancers
Combat
- Healing actions will now garner hate towards your target's enemies
It probably means that healing will now cause creatures to argo on you even if you are not attacking them by healing someone that is.
Would be nice if a Dev came here to explaine it better.
That is confirmed. I was on TC for a few minutes prior to going to work this morning. I was patiently killing newb critters outside Eisley and harvesting them for the scout xp when all of a sudden all of the critters stampeded away. It turns out that a novice CM had apparently tossed some sort of area attack (poison or something) and managed to aggro about 15 of these lvl 1-5 mobs. They quickly incapped him. Being a doctor on live, I quickly came to his aid and laid a bactashot on him to help him back up. I wasn't really watching what was going on as I was healing my patient (was going to require a few shots). All of the mobs that were attacking him came to attack me and I was incapped rather quickly. I was able to run away from them easily enough while healing myself, but the lesson learned is do NOT heal anyone if you don't want their mobs to come after you...
The new first rule of Doctor is 'Do no harm... to yourself'