Doctor Archive
Thread: Combat bonus
I'll give that a:
Hmmm... interesting.
Certainly makes sense. But then Player to hit bonuses sound a bit scary, NPC's I cant see a problem with. But then aren't CM debuffs pretty much the same thing?
Well I wouldn't anticipate any major bonus, but maybe a little something to make up for the fact we have zip in the way of ranged/melee accuracy (at least as far as I'm aware), and are minimal defensive bonuses. We may be focused on healing as a profession but as this is in a combat scenario it seems odd that we don't have a single offensive bonus (even if it is a minimal one). Perhaps it might unbalance the interplay between professions, but I'd love to see some testing to find that out, +10 accuracy for an MD vs PCs/NPCs would make Doc a little less of a combat vacuum to pour SP into
and it would not put us out of line with any other professions on paper. Alternatively just make it vs NPCs, and sidestep PvP balance ![]()
Gift.