Doctor Archive

Thread: one stim heal per min?

Cphyr
Fri Apr 29, 2005 4:10 pm
#1

Is this gonna be fixed or how it should be because you just get owned in pve



Cphyr' (yes includes the ')
Asker80
Fri Apr 29, 2005 4:33 pm
#2

It looks like it is working as intended. Guess they made it so to let docs do at least something in the CU



________________
Ingame name Asker
Master Doctor / Master Swordsman
Eskie
Fri Apr 29, 2005 4:45 pm
#3

Instant stims are supposed to be a last resort to avoid incap. If you need constant healing, ask a doc or CM to join your group. Or other fighters so you can dish out more damage before your health reaches 0.
This will _not_ be fixed because it is _not_ broken. If you want fast heals, you need to take up medic yourself, if you want fast and effective heals for high-level combat you need doc or CM.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Atradie
Sat Apr 30, 2005 7:23 am
#4






Cphyr wrote:

Is this gonna be fixed or how it should be because you just get owned in pve






If it were faster there would be no need for Medics +.


Novice medic allows you the bacta shot ability, which uses no Stims (innate ability) 4/0/4/0 Gives you decnt heals quickly thata can be couples with your instant stims. Plus you get health buffs too.







Rebel Col. Atradie Särono - ELDER Smuggler
Faction Transfers 100 c/FP
Vendor "Galactic Import/Export" (-2702 -7060) NEW Circinus Tatooine
Gastlichu
Sat Apr 30, 2005 10:15 am
#5

Stims are now like "potions" in the traditional RPG. The main healing power should come from CMs or Docs now.



Gosthok
Page 1 of 1
Previous Next