Doctor Archive

Thread: Question: Does the old Buff Packs still work...

Snooova
Sun May 01, 2005 8:05 am
#1

I crafted some buffs with the same stuff that i made pre-CU. the pre CU ones came out with a 900 effectivness power. the post was only a little above 500. I was wondering if the old packs would up the normal duration, or are they worthless and destroyable.

let me know what u find out.

Thanks
MendoCino
Sun May 01, 2005 8:12 am
#2

My old buff packs all transferred over and work fine.



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Snooova
Sun May 01, 2005 8:14 am
#3

do they last longer with them as compared to the normal skill
MendoCino
Sun May 01, 2005 8:25 am
#4

I have seen a small difference when using enhancers as opposed to jsut skill. May need to check further.



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Isaelee
Sun May 01, 2005 10:13 am
#5

Is there a post explaining how to buff now? All my buff packs pre-CU turned to nutrient enhancers and I see people posting that meds aren't even needed for buffing. So how do DOC's buff now and how do we experiment?


Thanks





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Akyla
Sun May 01, 2005 10:18 am
#6


I also did not get a full set of buffs I now have Endorphine Injection, and Nutrient Injection by the tons. Other ppl I know who have doc their buffs sets were converted to full sets. I asked CS about this, again I got a standard copy and paste reply. We are not responsible for loss due to the CU conversion process. Have a nice day!


What I did notice is all my buffs were transfered to the EXACT same stats as the innate skill. So what I have is a HUGE loss from the conversion. When I filed a ticket about this guess what CS said.. You got it! They are not responsible for loss due to the conversion.. *sigh*


Why does that just not sit well with me?


It seems to me that all doc's who had stored buffs should have been given something comparable to the new crafted buffs. Not buffs that you get as a skill. I guess I was wrong for assuming that SOE would do the right thing, or own up and be responsible.



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