Doctor Archive
Thread: Can it be true? Factories fixed today?
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=366368#M366368
hmmm...have you any doubt?
Well I share a factory with a friend... and so far it's been perfect runs. Yesterday there was a slight glitch where my schematic and resources vanished... but after that it's been smooth sailing.
One of things with factories and crates that I've noticed is that you have to allow for 5-6 seconds of lag... just like giving your ticket to the shuttle droid.
Often if you wait a few seconds.. stuff will magicallly appear.
But yeah it's looking good from my perspective.
Don't know about the factories, but it looks like inventory's finally staying presorted. I guess somebody at SOE finally realized if they just START the inventory alphabetically sorted, it'd save a ton of server calls from people having to alpha sort their inventories every single time they open them.
Of course, containers are still unsorted on each opening. Baby steps...
"Well I share a factory with a friend"
Hmm, my administrator list has never worked to allow my friends to access the input/output hoppers. Is this working for you, or are you transferring the structure to your friend when he needs to use it?
Well, this morning I woke up and logged in just after the patch, crammed one of my factories with parts for stim B's and hit start. I didn't have much time before I had to leave for work, but it made 3 stim B's for me before I left, and I only put in organic, inorganic, and crates. (of course, that doesn't prove the crate pop issue is fixed, since I used the work-around). We'll have to see if it builds more than one crate of B's by the time I get home...
hoping.. hoping.. hoping.. hoping.. hoping..