Doctor Archive

Thread: Experimenting on Ease of Use for ALL enhance action packs has undesirable effects

AllenAllen
Thu Aug 21, 2003 6:04 am
#1

Experimenting on Ease of Use for ALL enhance action packs and succeeding INCREASES the mecidine use requirement. This would be opposite of the desired effect which would be to decrease it.
Leland
Thu Aug 21, 2003 6:09 am
#2

I thought experimenting on Ease of Use dropped the Mind Cost of using the medicine/enhancement. That may be why it in effect ups the Medicine Use requirement.



I could be wrong though,


Leland




Leland
The hottest places in Hell are reserved for those who, in time of great moral crisis, maintain their neutrality.
AllenAllen
Thu Aug 21, 2003 6:35 am
#3

Experimentation on Ease of Use as far as I know and everyone I've talked to does NOT drop mind costs. It drops the required medicine use requirement. Medicine Use Skill is obtained through your doc knowledge box line and the medic and CM equivalents (combat medical support). So that message saying that you cannot use a med - you don't have enough medicine use skill.


Experimenting on Ease of Use for enhance action packs makes it so you have to have more medicine use skill to use them - not less. I've already confirmed it with another doc and did a /bug

Zarlor
Thu Aug 21, 2003 7:25 am
#4

Definitely a known bug. Just keep sending in the /bugs on it and maybe they'll get to it someday. I would think this would be a realtively easy fix, even. It's in the top issue, except that the primary confirmation was on Enhance Bs. I ahven't needed to experiment on any others, so I hadn't bothered trying to test any of the other packs. So you can confirm that ALL enhances, A-D, of all typeshave this bug?



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Cal-g
Thu Aug 21, 2003 6:27 pm
#5

Well I have a question. Im a master doctor so when im done with my enhancement pack no matter how high the required med use is, I can always use it. So if I were to lower the required med use would that possibly lower the varience in the enhancements? I know you all hate the varience in those enhancements, I do...



Just a thought




============================
Apon Bipo
A great game
AllenAllen
Thu Aug 21, 2003 9:30 pm
#6

I've confirmed wrong ease of use experimentation on enhance action A-D (actually noted it on D becuase I was a few points too low to use them at the time), but not on the others, will try maybe friday now that I have higher medicine use.
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