Doctor Archive
Thread: Thought Enhancement
12 factory run ACRDM
6 ASDS
116 units - Reactive Gas
22 units - Organic
22 units - Inorganic
For 16 factory ABEC - 288 Lokian Wild Wheat & 288 Tatooinian Fibreplast
306 Lokian Wild Wheat @ 10 cpu = 3,060
306 Tatooinian Fibreplast @ 10 cpu = 3,060
For 12 factory ACRDM - 192 Class 4 Liquid Petro & 192 Herbivore Meat
208 Class 4 Liquid Petro @ 20 cpu = 4,160
208 Herbivore Meat @ 40 cpu = 8,320
96 Domesticated Oats @ 10 cpu = 960
96 Dolovite Iron @ 20 cpu = 1,920
116 Reactive Gas @ 15 cpu = 1,740
22 Organic @ 10 cpu = 220
22 Inorganic @ 10 cpu = 220
Avian = 138u x 325cpu = 44850
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958
Rea Gas = 138u x 40cpu = 5520
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646
Dolovite Iron = 96u x 25cpu = 2400
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983
Dom Oats = 96u x 10cpu = 960
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068
Herb Meat = 192u x 150cpu = 28800
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318
C4 Liq Petro = 192u x 60cpu = 11520
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930
Lok Wild Wheat = 234u x 4.6cpu = 1077
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304
Tat Fiberplast =234u x 40cpu =9360
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809
Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS
ZeroK0ol wrote:
Enhance This
lol... ur funny on ur mark up scales. This is the Fair Market Value of a TRUE buff set worth selling on theopen market.
Avian = 138u x 325cpu = 44850
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958
Rea Gas = 138u x 40cpu = 5520
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646
Dolovite Iron = 96u x 25cpu = 2400
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983
Dom Oats = 96u x 10cpu = 960
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068
Herb Meat = 192u x 150cpu = 28800 (208 required not 192)
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318
C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192)
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930
Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234)
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304
Tat Fiberplast =234u x 40cpu =9360 (306 required not 234)
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809
Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS
This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.
Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.
You should proof-read your estimate prior to posting.
Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.
Message Edited by RedAnubis on 09-09-2004 06:17 PM
RedAnubis wrote:
Herb Meat = 192u x 150cpu = 28800 (208 required not 192) a full set requires 12 ACRDMs x 16 units ea. = 192, he got it right
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318
C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192) same here, 192 is right
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930
Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234) a full set requires 16 ABECs (4 packs take 3, 2 take only 2) x 18 units = 288 units
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304
Tat Fiberplast =234u x 40cpu =9360 (306 required not 234) again, should be 288
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809
Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS
This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.
A good point. These kinds of figures can't be transfered to other servers. Each server has its own market values.
Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.
You should proof-read your estimate prior to posting.
Better take your own advice.
Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.
Message Edited by RedAnubis on 09-09-2004 06:17 PM
AndyGoth wrote:
There is a big hole in the SWG economy and that is credits hardly ever leave the system.
Travel, NPC trainers and maintenance is about the only way it shifts. the inflation in swg is mad.
If not for credit dupes, the economy is running a deficit. This Friday Feature on the economy explained that. It's one of the better Friday Features, IMO.
RedAnubis wrote:
This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.
Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.
You should proof-read your estimate prior to posting.
Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.
Message Edited by RedAnubis on 09-09-2004 06:17 PM
Obata wrote:
RedAnubis wrote:
Herb Meat = 192u x 150cpu = 28800 (208 required not 192) a full set requires 12 ACRDMs x 16 units ea. = 192, he got it right
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318
C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192) same here, 192 is right
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930
Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234) a full set requires 16 ABECs (4 packs take 3, 2 take only 2) x 18 units = 288 units
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304
Tat Fiberplast =234u x 40cpu =9360 (306 required not 234) again, should be 288
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809
Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS
This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.
A good point. These kinds of figures can't be transfered to other servers. Each server has its own market values.
Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.
You should proof-read your estimate prior to posting.
Better take your own advice.
Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.
Message Edited by RedAnubis on 09-09-2004 06:17 PM
The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.
To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.
To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.
I did proof-read my original post.
ZeroK0ol wrote:
RedAnubis wrote:
This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.
Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.
You should proof-read your estimate prior to posting.
Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.
Message Edited by RedAnubis on 09-09-2004 06:17 PM
These amounts are taken from SWGCRAFT.com, and as for you add ins, that only RAISES the cost per buff pack, and to make sell quality packs that you plan on selling to the public you NEED to have identicle packs. So yes, avian and reactive gas ARE required for Action packs. Your thought on otherwise is flawed. For my PERSONAL use packs, that i do not sell, u are right, i do NOT use avian
If you're going to factor in the resources used to make the schematics, you have to spread that cost over every pack in the run, not add it to each set. Your numbers are only accurate if you craft every pack by hand instead of making them in a factory and only make enough ABECs and ACRDMs in each run to make one set of buffs. If you make factory runs of 1000 of each component, you end up with enough ACRDMs to make 82 sets and enough ABECs to make 61 sets (leaving enough to make the schematics, even with some failures). That comes out to 0.2 units Herb meat and Class 4, and 0.3 units Lokian Wild Wheat and Tatooinian FP added to each set for the schematic.
RedAnubis wrote:
The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.
To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.
To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.
I did proof-read my original post.
Obata wrote:
If you're going to factor in the resources used to make the schematics, you have to spread that cost over every pack in the run, not add it to each set. Your numbers are only accurate if you craft every pack by hand instead of making them in a factory and only make enough ABECs and ACRDMs in each run to make one set of buffs. If you make factory runs of 1000 of each component, you end up with enough ACRDMs to make 82 sets and enough ABECs to make 61 sets (leaving enough to make the schematics, even with some failures). That comes out to 0.2 units Herb meat and Class 4, and 0.3 units Lokian Wild Wheat and Tatooinian FP added to each set for the schematic.
RedAnubis wrote:
The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.
To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.
To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.
I did proof-read my original post.