Doctor Archive

Thread: Thought Enhancement

RedAnubis
Thu Sep 09, 2004 1:58 pm
#1

To make one complete set of enhance packs requires the following.


16 factory run ABEC
12 factory run ACRDM
6 ASDS

116 units - Avian Meat
116 units - Reactive Gas
22 units - Organic
22 units - Inorganic


Making 16 factory run ABEC requires the following

Schematic - 18 Lokian Wild Wheat & 18 Tatooinian Fibreplast
For 16 factory ABEC - 288 Lokian Wild Wheat & 288 Tatooinian Fibreplast

Cost of Resources
306 Lokian Wild Wheat @ 10 cpu = 3,060
306 Tatooinian Fibreplast @ 10 cpu = 3,060


Making 12 factory run ACRDM requires the following

Schematic - 16 Class 4 Liquid Petro & 16 Herbivore Meat
For 12 factory ACRDM - 192 Class 4 Liquid Petro & 192 Herbivore Meat

Cost of Resources
208 Class 4 Liquid Petro @ 20 cpu = 4,160
208 Herbivore Meat @ 40 cpu = 8,320


Making 6 ASDS requires the following

For 6 ASDS - 96 Domesticated Oats & 96 Dolovite Iron

Cost of Resources
96 Domesticated Oats @ 10 cpu = 960
96 Dolovite Iron @ 20 cpu = 1,920


Cost of Remaining Resources

116 Avian Meat @ 150 cpu = 17,400
116 Reactive Gas @ 15 cpu = 1,740
22 Organic @ 10 cpu = 220
22 Inorganic @ 10 cpu = 220

Total resource cost = 41,060


The cpu values used where average cost, each server has different costs.


The complete set, let us say for discussion is 27 charge, 900 base, 12k duration, 89 MU.


A crafting Doctor on average can sell the set for 125k, 3 times cost.


A purchasing Doctor, with bivoli, on average will sell an enhancement for 12k per player, making 324k. Cost of the bivoli, based on a crate 25 3 charge - 150k, estimating 2 bivoli (6 charges) will enhance 27 players is 12k. After factoring in the additional cost of bivoli, purchasing Doctor has a markup of 2.4 times cost.


Now if the Crafting/Purchasing Doctor are one in the same, the markup would be roughly 6 times cost.


A player pays 12k, in Coronet, for the enhancement off these packs, which are good for 3hr 20mins. The player buys a return ticket for Dathomir, 4.8k. Once on Dathomir seeks and finds a solo hunting group and proceeds to pull Enraged Rancor missions at 37k per mission.


The player manages to complete 8 missions during this time and used one 18 charge Brandy. The player makes 296k off an initial 12k enhancement and 8k to buy one brandy.


For the cost of 24.8k to the player, the player makes nearly 12 times during the duration of the enhancement.


There are many additional variants to these scenario's.


Well boys and girls welcome to the wonderful world of capitalism. Surreal how a game's economic system mirrors somewhat a real world system?

Enjoy what the game has to offer.



________________________________________________________
Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
ZeroK0ol
Thu Sep 09, 2004 2:18 pm
#2

Enhance This


lol... ur funny on ur mark up scales. This is the Fair Market Value of a TRUE buff set worth selling on theopen market.





Avian = 138u x 325cpu = 44850


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958


Rea Gas = 138u x 40cpu = 5520


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646


Dolovite Iron = 96u x 25cpu = 2400


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983


Dom Oats = 96u x 10cpu = 960


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068


Herb Meat = 192u x 150cpu = 28800


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318


C4 Liq Petro = 192u x 60cpu = 11520


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930


Lok Wild Wheat = 234u x 4.6cpu = 1077


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304


Tat Fiberplast =234u x 40cpu =9360


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809



Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS




Gods AmongTrolls//GAT//Yoshua Acero\\TAG\\sllorTgnomA sdoG
Bria/Feral
Retired Master Medic/Retired Master Dr-Retired Master Swordsman
{gggggggggggg¡¥¥¥¥ò¡¡¡¡¡¡¡¡ò¥¥¥¥¡gggggggggggg}

Official Response to the CU?
Vendor Located Riverview Dantooine: -3373, 643

RedAnubis
Thu Sep 09, 2004 3:05 pm
#3






ZeroK0ol wrote:

Enhance This


lol... ur funny on ur mark up scales. This is the Fair Market Value of a TRUE buff set worth selling on theopen market.





Avian = 138u x 325cpu = 44850


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958


Rea Gas = 138u x 40cpu = 5520


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646


Dolovite Iron = 96u x 25cpu = 2400


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983


Dom Oats = 96u x 10cpu = 960


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068


Herb Meat = 192u x 150cpu = 28800 (208 required not 192)


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318


C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192)


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930


Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234)


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304


Tat Fiberplast =234u x 40cpu =9360 (306 required not 234)


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809



Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS






This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.


Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.


You should proof-read your estimate prior to posting.


Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.

Message Edited by RedAnubis on 09-09-2004 06:17 PM



________________________________________________________
Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
Obata
Thu Sep 09, 2004 3:49 pm
#4






RedAnubis wrote:




Herb Meat = 192u x 150cpu = 28800 (208 required not 192) a full set requires 12 ACRDMs x 16 units ea. = 192, he got it right


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318


C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192) same here, 192 is right


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930


Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234) a full set requires 16 ABECs (4 packs take 3, 2 take only 2) x 18 units = 288 units


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304


Tat Fiberplast =234u x 40cpu =9360 (306 required not 234) again, should be 288


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809



Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS






This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.


A good point. These kinds of figures can't be transfered to other servers. Each server has its own market values.


Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.


You should proof-read your estimate prior to posting.


Better take your own advice.


Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.


Message Edited by RedAnubis on 09-09-2004 06:17 PM








Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
AndyGoth
Thu Sep 09, 2004 3:51 pm
#5

There is a big hole in the SWG economy and that is credits hardly ever leave the system.


Travel, NPC trainers and maintenance is about the only way it shifts. the inflation in swg is mad.




FarStar - Enen Ewi
SunRunner - Olde
"There are only 3 Star Wars films"
Obata
Thu Sep 09, 2004 4:16 pm
#6




AndyGoth wrote:

There is a big hole in the SWG economy and that is credits hardly ever leave the system.


Travel, NPC trainers and maintenance is about the only way it shifts. the inflation in swg is mad.









If not for credit dupes, the economy is running a deficit. This Friday Feature on the economy explained that. It's one of the better Friday Features, IMO.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
ZeroK0ol
Fri Sep 10, 2004 8:45 am
#7






RedAnubis wrote:







This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.


Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.


You should proof-read your estimate prior to posting.


Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.


Message Edited by RedAnubis on 09-09-2004 06:17 PM





These amounts are taken from SWGCRAFT.com, and as for you add ins, that only RAISES the cost per buff pack, and to make sell quality packs that you plan on selling to the public you NEED to have identicle packs. So yes, avian and reactive gas ARE required for Action packs. Your thought on otherwise is flawed. For my PERSONAL use packs, that i do not sell, u are right, i do NOT use avian



Gods AmongTrolls//GAT//Yoshua Acero\\TAG\\sllorTgnomA sdoG
Bria/Feral
Retired Master Medic/Retired Master Dr-Retired Master Swordsman
{gggggggggggg¡¥¥¥¥ò¡¡¡¡¡¡¡¡ò¥¥¥¥¡gggggggggggg}

Official Response to the CU?
Vendor Located Riverview Dantooine: -3373, 643

RedAnubis
Fri Sep 10, 2004 9:19 am
#8






Obata wrote:





RedAnubis wrote:




Herb Meat = 192u x 150cpu = 28800 (208 required not 192) a full set requires 12 ACRDMs x 16 units ea. = 192, he got it right


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318


C4 Liq Petro = 192u x 60cpu = 11520 (208 required not 192) same here, 192 is right


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930


Lok Wild Wheat = 234u x 4.6cpu = 1077 (306 required not 234) a full set requires 16 ABECs (4 packs take 3, 2 take only 2) x 18 units = 288 units


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304


Tat Fiberplast =234u x 40cpu =9360 (306 required not 234) again, should be 288


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809



Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS






This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.


A good point. These kinds of figures can't be transfered to other servers. Each server has its own market values.


Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.


You should proof-read your estimate prior to posting.


Better take your own advice.


Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.


Message Edited by RedAnubis on 09-09-2004 06:17 PM










The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.


To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.


To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.


I did proof-read my original post.





________________________________________________________
Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
RedAnubis
Fri Sep 10, 2004 9:33 am
#9






ZeroK0ol wrote:





RedAnubis wrote:







This is only native to Bria, and is not reflective as measuring stick. Each server has a different economic engine, my approach was based on average of Lowca.


Action Enhancement Packs do not require Avian nor Reactive Gas to manufacture.


You should proof-read your estimate prior to posting.


Perhaps enhancing your crafting ability and knowledge of the packs thus avoiding errors. Additional the cpu prices you indicate are extreme high end of the curve. Not an effective way to gauge a fair market value.


Message Edited by RedAnubis on 09-09-2004 06:17 PM





These amounts are taken from SWGCRAFT.com, and as for you add ins, that only RAISES the cost per buff pack, and to make sell quality packs that you plan on selling to the public you NEED to have identicle packs. So yes, avian and reactive gas ARE required for Action packs. Your thought on otherwise is flawed. For my PERSONAL use packs, that i do not sell, u are right, i do NOT use avian






Making identical packs for the public, some doctors do use avian and reactive gas for the Action packs. Though it is possible for you to find an organic with nearly the same stats as the avian. The same can be said for the inorganic resource.



________________________________________________________
Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
Obata
Fri Sep 10, 2004 10:01 am
#10






RedAnubis wrote:


The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.


To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.


To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.


I did proof-read my original post.






If you're going to factor in the resources used to make the schematics, you have to spread that cost over every pack in the run, not add it to each set. Your numbers are only accurate if you craft every pack by hand instead of making them in a factory and only make enough ABECs and ACRDMs in each run to make one set of buffs. If you make factory runs of 1000 of each component, you end up with enough ACRDMs to make 82 sets and enough ABECs to make 61 sets (leaving enough to make the schematics, even with some failures). That comes out to 0.2 units Herb meat and Class 4, and 0.3 units Lokian Wild Wheat and Tatooinian FP added to each set for the schematic.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
RedAnubis
Fri Sep 10, 2004 10:06 am
#11






Obata wrote:





RedAnubis wrote:


The ABEC and ACRDM required to make the set need to have the same serial number. As the buff schematic calls for factory run of these components as the packs use multiples of these.


To make 16 identical ABEC requires you to use resources equal to 1 ABEC for the schematic. Therefore you need the resources for 17 ABEC not 16 and that amount is 306.


To make 12 identical ACRDM requires you to use resources equal to 1 ACDRM for the schematic. Therefore you need the resources for 13 ACRDM not 12 and that amount is 208.


I did proof-read my original post.






If you're going to factor in the resources used to make the schematics, you have to spread that cost over every pack in the run, not add it to each set. Your numbers are only accurate if you craft every pack by hand instead of making them in a factory and only make enough ABECs and ACRDMs in each run to make one set of buffs. If you make factory runs of 1000 of each component, you end up with enough ACRDMs to make 82 sets and enough ABECs to make 61 sets (leaving enough to make the schematics, even with some failures). That comes out to 0.2 units Herb meat and Class 4, and 0.3 units Lokian Wild Wheat and Tatooinian FP added to each set for the schematic.





My initial post is the resource requirement for a Doctor to hand craft a single complete set of enhance packs. You cannot avoid the factories runs even to make a single hand crafted set. It's not possible to completely hand craft from the raw resources to finished product.


I do concur the cost of the resources used for the schematic will be spread across multiple complete sets if your making more than one.



________________________________________________________
Eryn WarTooth - The Avengean Guard (Lowca Server)
Vendor: New Hope, Lok |3560 -5460|
Master Doctor - Master Combat Medic - Master Pilot
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