Doctor Archive
Thread: New Doctor questions about Crafting Components
When I make stim components I only use Advanced Components (Guess my servers been lucky, these have always been availible as far as I know) and when I experiment I always put all my points in effectivness, is this a good course of action? Right now I turn out 29 charge 322 heal stim b's (Which I sell for 400cr each). Thanks in advance for any advice.
It is really a personal choice... for each component (when given an option) i place them all in effectivness. That usually starts me off around 33/390...from there when i experiment i place exper points into effectiveness until i am around 425 or so and then dump the rest into charges. this works for me...what really sucks about dumping any pts into effectivness is if you get a crit fail...and it turns out weaker then you started.![]()
Kitkat Egeap M.D.
This always comes up with BEC's (because the others only have effectiveness ratings and no charges). Think about the power values on each of the advanced subcomponents (I'll use some average ratings - you can do much better than these):
- Advanced BEC - 15
- Advanced CRDM - 40
- Advanced LS - 130
Now, when these items are assembled into the final product, these values are added to the base values of the final product. So, for example, if you put these into a Stim B, you'd add 185 points to the base power of the stim and then you can experiment from there.
What you should notice, however, is that the power provided by a BEC is totally insignificant as compared to the power provided by a LS. Even if you have the best BEC you can make, you're only going to be able to get the power rating up to about 20. Even a crummy LS at 90 blows that away.
So, I ask you this, "Why waste the BEC by spending points on power (which is so insignificant anyway) when you can be adding 10 charges to your final product (which is very significant, in my opinion)?"
The BEC is unique in the fact that it is the only subcomponent that can add charges to the final product. There are so many other factors that play into the power of the final product (the organics and inorganics chosen for the final assembly, for example) that are much more decisive than adding power to a BEC over charges that I find it silly to worry about such a thing unless you absolutely must squeak out 10 extra points of power.
For example, if you used resources that were only 10% better than the ones you're currently using in the final assembly, you'd see an increase of about 30 power.
So, my take on it is to always put charges on my BEC's, but that's your call.