Doctor Archive

Thread: Doctor Issues Format Change

Zarlor
Thu Oct 23, 2003 1:17 pm
#1

We seem to have been getting at least something of a response recently on our isues lists. As such I been considering whether or not to change out Issues list.


Right now the list consists, usually, of multiple issues consolidated into a single topic. That worked for us under the notion that we needed a way to get issues put up in frnt of a Dev and that we were limited to only 5 issues at a time. While we may only be getting a more direct response to out Top 5 listings, we do seem to be seeing a bit more general response from the Devs on our Issues (even if it's just a stealth fix on Test. )


With that in mind I've been thnking that maybe I shyould go ahead and break out the issues individually. What that means is that our Issues list would jump from 40-some issues to probably closer to 100 issues. But, at least when voting you'll be voting on the specific issue on the list and not implying any form of consent to any part of an issue that you may not happen to agree with. (For example, You may be for some kind of Doctor Surveying, but you may be against the idea of Doctor Harvesting, currently a kind of clumped issue currently.)


It also means that for the first vote with the new format the broken out issues may appear to have a much higher ranking on the overall list, because they will all be rated at the same level as the Issue they were broken out from. That would just be a temporary anomoly, though. It wold also help in narrowing down issues or parts of issues which do not appear to have a lot of support for them, I think.


I wanted to pass the idea along to all of you first, though, and see if there were any comments from the Docs out there about making that kind of change.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
mcglonec
Thu Oct 23, 2003 1:20 pm
#2

I like the idea, Zarlor. In fact, if I remember back to my last vote, I think out of the 10 things I voted for, I added clarification on 4 or 5 of them as to which part of the issue I really wanted to see fixed.


The only downside is that it seems that it would be quite a bit of work for you (as if you don't do enough already - that list is a beast). But, if you're game for it, I think it'd be downright keen.





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Zarlor
Sat Oct 25, 2003 6:06 am
#3

From responses in this thread (and a couple of others) it sounds like most folks would not have a problem with this. Again I would reiterate, though, that by doing this we are kind of diluting out issues out a little. (Then again the responses are not always addressed to all of the sub-issues anyways.) So right now when we post a Top 5 it's kin of like posting a Top 10 or 20. Instead we will be posting a more concise Top 5, but hopefully we can make the turnaorund time faster and maybe get a To 5 response rate of once every 2 weeks instead of every week.


BTW, I have the responses for our Top 5, but I'm still waiting for approval on wording for what I can pass along to everyone. (I don't think there is anything in the response from our Dev that couldn't be passed along directly, but I have to check with them just in case.)




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
IlyaMasool
Sat Oct 25, 2003 6:54 am
#4

I also like the idea, but it is awful lot more work for you tho' especially in coming holiday season.

I for one can't wait to take several weeks vacation in warm place somewhere with family, away from SWG. Hope when I get back they fixed everything.

If this change evetually reduce the number of issues for you to work with by "retiring" resolved issues, then why not. Seems like a good idea rather than having people vote on same ol no longer relevant issues over and over.
Zarlor
Sat Oct 25, 2003 9:57 am
#5

The addition work is only going to need to be done to break the stuff out. Won't take but a day or two. THe hard part was gathering all the issues together in the first place. Besides I have a job that gives me a decent amunt of free time to do this kind of stuff. (If the servers are running smooth, I'm golden.)


Plus I don;t get two weeks for holidays and such and I have no plans to go anywhere but my mother's house to be with family andto get fed which is only a 45 minute drive away anyways. So no worries there.


I do think it will better allow me to cull out some of the issues that may not have all that much support. Right now every issue on the list has been getting at least 1 vote. This way the chances are really very slim that on a list of 100 issues that every one of them will get at least 1 vote, so it would allow some of the issues to begin to be marked as not very strong issues. And eventually it may be worthwile culling out those issues that are not getting voted on, or at least put them up for a vote for removal from the list if there is not strong enough support to keep them there.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Snooze821
Sat Oct 25, 2003 1:09 pm
#6

You might consider asking the devs to go through our list and determine what of are issues are broke or just not working as intended? This way anything a dev considers broken can be pulled together under 1 tag and dealt with since those things aren't normally quick fixes are often lead to further issues down the road because the game already balance not considering them in.

We could also group counter balance items together. Things like mind damage and fire cure which might apply to more than our class but since we can see no viable counter for concern us. Not that mind damage isn't an important thing to always vote for but it's not a doctor specific issue and it wastes one of our slots which we could instead but something specifc to our class in it.

Those 2 catagories could still be voted on but at least the devs could tell from the votes of those if broken things or balance items are more important to us than our class specific problems.

It's just something to consider.



Iw-Ip MD - Doaba, Eclipse

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Tappen
Sat Oct 25, 2003 3:58 pm
#7

I'd really like an issue like "buffee HAM bars don't scale" in the list instead of a generic "enhance issues" topic. Maybe we'd get a fix that way.
AyaOnane
Sat Oct 25, 2003 4:40 pm
#8

As long as you're okay with the work it'll take to break everything out Zarlor, I think this is a good idea. There was more than one issue where I thought one part of it was important, but not another ... it would be nice to give the Dev's focused issues rather than general ones IMHO.



* * * Aya Onane, Kettemoor Galaxy * * *
Pistoleer, Creature Handler, Bio-Engineer
The Phantom Legion
Zarlor
Wed Oct 29, 2003 3:02 pm
#9

Iw-Ip: Sorry I didn't repond sooner. I think I may well do one more format change if I can get away with it. What about following similar to what you stated but going for 3 categories instead of 2, primarily:



  1. Bugs

  2. Balance Issues (like the need for an AoE Cure could be considered a blanace issue)

  3. Gameplay Issues/New Content

Not sure yet if we would be able to get away with that that, since in efect we would be talking about 3 seperate lists, but they have been more responsive to the Top 5 recently. I'd hate to push it, but how do those categories sound?




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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