Doctor Archive
Thread: Advanced Biological Effect Controllers Experimentation
those are not that bad at all.
It depends what you are making though. If you are making stims, I go for charges, as those are harder to exp on and get up there and I don't wanna waste too many of my 12 points on charges. So for BEC's for stims I end up at 17/23 and for when I 'm doing buff packs which every point matters, I have them at 22/18.
A couple fewer charges on the packs, but you have to get those points up there ![]()
just my $0.02
Agent001 wrote:
those are not toobad
anything over 20 charges is pretty good
I max out charges on every ABEC, current ones are 22 charge/15 power or 21 charge/16 power
My last set of Action Buff where 34 charges, 919 base, 13.5k duration.
The others where 31 charges, 895 base, 12.4k duration. (Just need better avian)
when I'm making stims I should go:
13/20
And for buff packs:
18/15
no offense, but I find it really amusing when people do that. Your trading 5 charges on your buff packs for 5 power.If you were using the 13p/20c for your buff packs, you'd get a buff thats 31 charges and 928 power.........
Message Edited by Agent001 on 04-16-2004 03:56 PM
Yup AND its almost always easier to find high UT tat fiberplast than it is high oq.
I've bought plenty of "grind" fiberplast that has 800+ UT, hee hee.