Doctor Archive

Thread: To buy buffs or make them

Mo-Ti
Wed May 05, 2004 5:40 pm
#1

Hello,


I just have a quick question that could probably only be answered by experience. If buffs were my only source of income, do you think it would be more profitable to buy my buffs or make my own.


Immediatly i would think making my own would make the most money, since im not wasting credits on the packs themselves. However, the time it takes to find and harvest good avian meat, and reactive gas and the like, maybe it really isnt worth it.


Furthermore, if i bought the resources to make the buff packs, assuming they are being sold at the ridiculous prices med resources go for, would that stiff be more profitable than buying the packs themselves?


Thanks in advance for the answers.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

Songe
Wed May 05, 2004 5:43 pm
#2

Unless you have lots of spare money to spend on the good resources/factories etc, I think it's more profitable to buy them. If you have to start from scratch it will cost you quite a lot to get started and you will prolly not be able to make buffs of the same quality.



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Novice Lekku Stomper
LordOfFatness
Wed May 05, 2004 5:52 pm
#3

I would suggest buying them for now. Watch for good shifts of the important resources on your server and work your way towards crafting your own. Making them is more profitable by far, but the startup costs can be steep. It's a gradual process, but use the buffs you buy to make more money and start to harvest for yourself. After all, it takes money to make money so go the quick route for now.
Mo-Ti
Wed May 05, 2004 6:02 pm
#4

Great responses, makes sense to me. Thank you.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

donnysabertooth
Wed May 05, 2004 7:19 pm
#5






LordOfFatness wrote:
I would suggest buying them for now. Watch for good shifts of the important resources on your server and work your way towards crafting your own. Making them is more profitable by far, but the startup costs can be steep. It's a gradual process, but use the buffs you buy to make more money and start to harvest for yourself. After all, it takes money to make money so go the quick route for now.






yup been a doc for 3 weeks, but i had 19 mill so lol ive been able to buy w/e i need, the hardest part is to find people selling them and i dont like to be ripped off, but ive boughten almost every BEST quality resource for meds on my server so far and ive now started factory runs and will be mass producing soon, i spent over 8 mill on resources, but i have about 100k of each so im good forawhile and im almost 90% sure ill make over 12 mill of the meds i sell so overtime making is the way to go



aivut
The UnTouchAbles
DarthXanthic
Fri May 14, 2004 2:22 am
#6

In roughly 4 months I'm able to make a profit selling buffs.


By profit I mean I make more than I spend.


I still buy meat and other resources, but overall I'm coming out ahead.


Don't get me wrong, I've averaged 5 to 10mil a week since March; I've also sunk that much right back into my business (especially avian).


I paid 750k in maintenance yesterday on my factories and harvestors.


Don't forget, you aren't only talking about money, selling/making buffs is TIME consuming as well.


SVX007
Fri May 14, 2004 6:09 am
#7

Id say depending on your starting capitol start out with buying them and then SAVE the money for crafting them further down the road, Do your best to harvest what you can, hopefully you have a friend or two who will help out with lots.


My other thing on this is try to at least craft stim bs you can make decent creds off of stim bs, even if it is just maxing out your bazaar sales dailey.


I just ran my first set of buffs finished this morning (checked before work) but only had enough Avian to make about 40 packs of each stat. I dont expect to make allot of money off of them but I can sell them for a quick profit and not have to sit in coronet to make money.






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