Doctor Archive
Thread: Increased Critical Failure rate?
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Chivas
Thu May 13, 2004 11:05 am
#1
Well, now that they've resolvedthecrafting with factory crated items issues, I was wondering if anyone else has noticed a higher critical failure rate.
Made 6 buff packs today.6 Critical Failures during experimentation, 1 critical failure on assembly.
15.00 Crafting Tool
45.00 Crafting Station
City Designated as a Research Facility
Medical Apron
Experimented with 1-3 points per try, mixed it up.
Just a run of horrid luck or has anyone else had an increased failure rate? Had to run to work, so I couldn't test further myself.
Saqqara
Thu May 13, 2004 11:51 am
#2
I'm not a Doc but I am a crafter, and I agree that failures are a lot more frequent these days.
I don't know if it is yet another stealth-nerf or a glitch that needs to be fixed.
MagaChubChub
Fri May 14, 2004 12:20 am
#3
/Agree
It was crazy with the failures I received, one thing I did notice was I had more amazing results than I usually do, but many more failures.
it bites!
MAga
Scoooter
Fri May 14, 2004 11:28 am
#5
Well they did fix the crafing system in a good way IMO. But too many people whined because they could not make good things with garbage resouce anymore.
Tiberian74
Sat May 15, 2004 9:47 am
#6
Scoooter wrote:
Well they did fix the crafing system in a good way IMO. But too many people whined because they could not make good things with garbage resouce anymore.
i agree with that
Songe
Sat May 15, 2004 10:02 am
#7
So do I... Now we still have the problem where you can't do anything to fix a critical failure when you get it first too.
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