Doctor Archive

Thread: The Hypocratic Oath

Stopher87
Sun Oct 26, 2003 5:44 pm
#1

In the hipocratic oath, which all doctors are swarn by, it states that doctors are swarn to heal any one any where any time. So I, using my vast knoledge of starwars and real life, put together this idea. Doctors should get the ability to heal aneyone regardles of faction. Tell me what you think.
Jaxidian
Sun Oct 26, 2003 7:09 pm
#2

I think neutral doctors should be able to heal anybody who has been out of combat mode for a full minute (excluding rezzing slain factioned people). I do NOT think Imp docs should heal Reb docs, and vice versa.



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Jaxidian Du'Kaaste (Master Bio-Engineer/Master Doctor)

Drunken Badger Shopping Mall on Talus (-1000, 500)
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Zarlor
Sun Oct 26, 2003 8:09 pm
#3

Wait... I took a an oath from someone in another galaxy far, far away who isn't even born until some time far, far in the future? How come I don't remember that?




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
IlyaMasool
Mon Oct 27, 2003 7:40 am
#4



Zarlor wrote:

Wait... I took a an oath from someone in another galaxy far, far away who isn't even born until some time far, far in the future? How come I don't remember that?






Exactly. Hypocratic Oath is just here and now.

But greed is universal.

If I am neutral, and some one give me LOT of money, I think I can help that patient. Money heal all wounds didn't you know?
Bingchudie
Mon Oct 27, 2003 8:49 am
#5

I think it's fine the way it's set up now. The only way a doctor in war time in RL will heal the enemy is if they are captured.


Since you can't capture anyone in this GCW, you shouldn't be able to heal the enemy.



Ovid Delsis





* Ovid Delsis * Chilastra * Some Guy Who Runs Around & Does Stuff *

"I am no prophet and I don't know much about the meaning of birds" - Athena, the Odyssey GP
Stopher87
Mon Oct 27, 2003 5:13 pm
#6

Another good idea in the toilt. *flush*
Zarlor
Mon Oct 27, 2003 5:23 pm
#7






Stopher87 wrote:
Another good idea in the toilt. *flush*





Hehe. Not completely. A version of this idea in on the Issues list if you take a look. The idea primarily is that in order to allow a Neutral to heal a faction member, overt or covert, a couple of thinkg need to occur. THe Neutral Doc must have a way to know that if they heal such an individual they will get a TEF. They need a visual indicator of the TEF (which I think is actually working on Test Center now). And finally they need to be given a TEF making them a legal target to be killed in PvP by the opposing faction of the person they healed. THe suggestion also goes so far as to suggest that double-TEFing be allowed in such a case, so that a Neutral could heal either side at any time, but could incur a TEF for both sides as well, making them, effectively, viable for attaack by any member on either side.


You want to help their enemy? Then they want the right to kill you for doing so, if you see what I mean. Go ahead and check out the Big List (up in the stickied section) and even toss in a vote for reordering the list with which issues you think are the 10 most important ones. Maybe you can help get this one move up into the Top 10.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
R3dj4ck
Mon Oct 27, 2003 5:43 pm
#8

Hmm... heal anyone's wounds maybe. But not damage.


I mean, can you imagine just how long PvP would last if Combat Medics on both sides kept lobbing area stims which healed both their comrades and enemies?

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