Doctor Archive
Thread: Is it just rumor?
specials are gonna be changed
Damage
Damage types
HAM costs being replaced by a "special" bar
Armor being "nerfed" (retroactive too no legacy items)
weapon damage being possibley "nerfed"
if buffs are considered part of combat then yes they too will suffer some change, it seems anything that becomes too common in game gets nerfed cause they have too many.
Look at CH, everyone was a Ch now try to find one (please ignore the sig
MorvenDee wrote:
Whatever happens, please have some faith. Don't whineif we get nerfed.
SOE is ruining any entetainment value of SWG. It seems that devs take the wrong approach to correcting any problem and revamps result in making the game worse off. People are always going to whine that its not fair that this combination of skills is superior to their character, and it seems that they do enough that the devs give in. For example, macro looting genosian caves the devs responded with the insanely hard corvette and the even harder death watch bunker. All characters are going to be plain vanilla, all the same. If they nerf doc I am going to bang my head against my monitor and cancel my account.
This is dicey since we really don't kow what's going to happen yet. But I did read one of the dev's saying their changing the ham system which translates into our buffing changing too in some way. I'm a little nervous because if they do go overboard on nerfing buffs, it might lower the importance of docs. On the other hand, it could actually make us *more* important too depending on what they do.
We just don't know enough yet to know...stay tuned ![]()
I have a second account I was gonna use for making a doc. Thats why I asked. hmmm, find it interesting tho that they give Image designers the ability to adjust the HAM yet plan also on making it a "special" bar, Best is to wait and see I guess.
Thanks folks for the insight.
Whatever happens, please have some faith. Don't whineif we get nerfed.
This kind of balancing is SORELY needed in SWG to stop people leaving, and to bring people back to the game. If they do it right, the game will become much better, and doing it right may involve nerfing doctor buffs. Ireally haveno time for the fools who object to using nerfs to balance a broken game.
Game designers have their jobs for a reason -- they've demonstrated talent atdesigning games. You and me are just players looking at it from the wrong end of the design process. One thing's for sure, all change will be relative. If you are the best buffer now, you will be the best buffer in the future, because the lesser buffers will have been nerfed too.
vortexala wrote:
If for some reason they did attempt to go that far, your correspondents will be right there to make sure that the Healers get heard, loud and clear.
Akaya wrote:
vortexala wrote:
If for some reason they did attempt to go that far, your correspondents will be right there to make sure that the Healers get heard, loud and clear.
Dont mean to sound mean, but we have heared that before, and they (devs) dont give a crap.
vortexala wrote:
Akaya wrote:
vortexala wrote:
If for some reason they did attempt to go that far, your correspondents will be right there to make sure that the Healers get heard, loud and clear.
Dont mean to sound mean, but we have heared that before, and they (devs) dont give a crap.
They'll care once they end up on the wrong end of a flame filled rant from me...
hehe, what you going to do triple incap them? ![]()
VTmoon wrote:
vortexala wrote:
Akaya wrote:
vortexala wrote:
If for some reason they did attempt to go that far, your correspondents will be right there to make sure that the Healers get heard, loud and clear.
Dont mean to sound mean, but we have heared that before, and they (devs) dont give a crap.
They'll care once they end up on the wrong end of a flame filled rant from me...
hehe, what you going to do triple incap them?
No, no...I'm not saving the Spider Venom for a special occassion...nope..not me... *shiftyeyes*