Doctor Archive

Thread: Great but not amazing success

RanBountyHunter
Wed Jun 09, 2004 4:38 am
#1

I am enjoying being a medical professional very much. However when it comes to crafting I get very few (if at all) amazing experimentation results. I have tried experimenting a bit at a time and all at once but still no joy (Using plus 41 station and near 15 crafting tool). I tend to get great succes fairly regularly and very nasty results not that often. In this buff mad galaxy i guess we would all like to be making/receiving packs made with indgredients with the best experimentation possible. I have not had a crafting profession for a while, my question is has the experimentation been changed to produce very few 'Amazing' results or am I not doing something that would help me get amazing results?

Thanks

Moen
Happymob
Wed Jun 09, 2004 6:31 am
#2

There never have been huge numbers of amazing successes. Here are ways to imrpove your chances:



  • Increase your medical assembly skill

  • Craft inside of a city with a research specialization

  • Use near +15 crafting tool (may or may not help)

  • Use near +45 private crafting station

  • Craft when the server has the least lag (may affect critical failures more than degree of success)

The last three are pretty speculative, but have been reported in the past. No one has conclusively demonstrated that crafting tools and stations really work.




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


HuntinHeads
Wed Jun 09, 2004 7:56 am
#3

read this:


http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=53549






Syler Ruze
GO COLTS GO COLTS GO COLTS GO COLTS
COLTS GO COLTS GO COLTS GO COLTS GO
GO COLTS GO COLTS GO COLTS GO COLTS
COLTS GO COLTS GO COLTS GO
COLTS GO
GO COLTS GO COLTS GO COLTS GO COLTS
COLTS
GO COLTS GO COLTS GO
COLTS GO
GO COLTS GO COLTS GO COLTS GO COLTS
COLTS GO COLTS GO COLTS GO COLTS GO

Radar-X
Wed Jun 09, 2004 8:06 am
#4






Happymob wrote:

There never have been huge numbers of amazing successes. Here are ways to imrpove your chances:



  • Increase your medical assembly skill

  • Craft inside of a city with a research specialization

  • Use near +15 crafting tool (may or may not help)

  • Use near +45 private crafting station

  • Craft when the server has the least lag (may affect critical failures more than degree of success)

The last three are pretty speculative, but have been reported in the past. No one has conclusively demonstrated that crafting tools and stations really work.







In addition to Mastering Doc I also Mastered Weaponsmith. I used 4 +15 crafting tools and two +8 crafting tool when doing WS. Every single critical failure I had was on one of the +8 tools and I did hundreds of crafts but like you said nothing has ever been proven. I noticed no difference between using a +42 private crafting station and a +14 private crafting station it still always failed on that +8 tool. Server lag? Never even considered that one.



Klabra


"It is only one who is thoroughly aquainted with the evils of war that can thoroughly understand the profitable way of carrying it on"
Happymob
Wed Jun 09, 2004 9:09 am
#5






Radar-X wrote:

Server lag? Never even considered that one.




It was a common theme in an earlier Thunderheart-started thread about the frequency of critical failures. You had a lot of people who would get lots of crit fails in one location and almost none in a different location. Server lag was the speculation (though statistically, it could have just as easily been a string of bad luck).


I did leave out malleability. It has long been rumored that malleability affect how easy experimentation is. It makes sense to me, though again, we have no hard data.





Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


Marrow1
Wed Jun 09, 2004 10:03 am
#6

One more log on the fire is the condition of the crafting tool. Some folks say at 100% contition the tool works better. I have no idea if this is true. The sad part is that you can't examine the tool to see what the contition is.


Never hurts to be on the safe side and just leave your tool at home.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
OromeRadiant
Fri Jun 11, 2004 12:35 am
#7

Useful for those crazy-huge base fights when you're up to your eyeballs in poisoned comrades:

macro: BattleDoc
/follow;
/dragIncapacitatedPlayer;
/assist;
/healstate dizzy self;
/curepoison self;
/extinguishfire self;
/firstaid self;
/curedisease self;
/healstate dizzy;
/curepoison;
/extinguishfire;
/firstaid;
/curedisease;
/healstate;
/healstate self;
/pause 1;
/macro BattleDoc;

^^^ just target your group member's name, and the macro takes care of the rest

macro: StimTargetRez (you want your rez macro to be separate from the loop so you control where and when)
/ui action clearCombatQueue;
/revivePlayer;
/healdamage;
Skwint
Fri Jun 11, 2004 3:51 am
#8

You can also drink some Bespin Port... it gives you a boost to experimentation. It can be sort of a pain because its only single use and you will have to wait to digest when you are full.



_____________________________________________________________________

skwint
shadowfire
teras kasi artist - doctor - storm squadron

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