Doctor Archive
Thread: MD's Wish list
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SikrouDeco
Tue Feb 22, 2005 8:33 pm
#1
1) Diagnose was expanded to show buffs received, duration, power etc.. Would save on msitakes when client says "I didn't get stamina" only to find out after applying it, they meant strength. UGH!
2) All foods and drinks expire with buff when player is slain
3) Alternative to slaying a player that has a higher buff, prior to applying new buff, if old one has not expired. Something like "end buff" or "remove buff"
4) Add to skill tree a way to help train novices to buff, it already shows healing and crafting. Something to explain use of biv, the need for docs clothes, etc.. They should need to pass this prior to becoming a master doctor.
5) Raise cap of 80k on medical experience, this would really help FS Doctors grind exp. The 5.8m drive to FS village is tedious enough, butand returning many times each day is a real pain. A doc can do 30 or 40 buffs in no time thanks to reduced heal time, most docs do way more that that in a 24 hour period.
6) Add an AFK type setting so Docs can have a canned message when buffing, that does NOT show as AFK above their toon. We gets tons of nuisance tells making it difficult to concentrate, and are thought to be rude if we do not answer each and every one.
More as I think of them...
2) All foods and drinks expire with buff when player is slain
3) Alternative to slaying a player that has a higher buff, prior to applying new buff, if old one has not expired. Something like "end buff" or "remove buff"
4) Add to skill tree a way to help train novices to buff, it already shows healing and crafting. Something to explain use of biv, the need for docs clothes, etc.. They should need to pass this prior to becoming a master doctor.
5) Raise cap of 80k on medical experience, this would really help FS Doctors grind exp. The 5.8m drive to FS village is tedious enough, butand returning many times each day is a real pain. A doc can do 30 or 40 buffs in no time thanks to reduced heal time, most docs do way more that that in a 24 hour period.
6) Add an AFK type setting so Docs can have a canned message when buffing, that does NOT show as AFK above their toon. We gets tons of nuisance tells making it difficult to concentrate, and are thought to be rude if we do not answer each and every one.
More as I think of them...
FeistySheister
Tue Feb 22, 2005 8:42 pm
#2
I'm all for those, especially number six!! I hate being seen/thought of as rude when all im really trying to do is stay on top of keeping my droid charged, watching the food meter, and keeping buffs/heals straight! Even the incessant bowing/goodbye/thanks emotes get on my nerves sometimes...I find them impossible to ignore grr....
Numbers 1 and 5 areget my vote for dev love as well!
nikko11
Thu Feb 24, 2005 6:18 pm
#3
6 solid suggestions.
add to #1 a little more distance to diagnose.
add to #1 a little more distance to diagnose.
Reza95
Fri Feb 25, 2005 4:21 am
#4
/sign
can they move the village closer to us or have a paemos *trade in point* in cnet? LOL
can they move the village closer to us or have a paemos *trade in point* in cnet? LOL
Travin64068
Fri Feb 25, 2005 5:33 am
#5
7) Missions for Healing (i.e. Medic Missions) that increase in payouts with skill level of the healer.
- Travin
Esrina
Fri Feb 25, 2005 6:05 am
#6
I completely love #1 and 5. I've been wishing for 5 for so long! Maxing xp in just over 11 buffs means if you get stuck with a buff line over half of your xp is just getting thrown away.
I would love to see Doc missions too. What a great idea!
~~~~~~~~~~~~~~~~~~
Esrina ~ Master Doc, TKA ~ Starsider
SikrouDeco
Fri Feb 25, 2005 2:12 pm
#7
8) With the factional changes in place, I think having to come off leave to heal a member of our own faction is wrong. We can buff anyone, but not heal our own faction? That's just dumb...
MyT_Chicken
Fri Feb 25, 2005 2:17 pm
#8
Travin64068 wrote:
7) Missions for Healing (i.e. Medic Missions) that increase in payouts with skill level of the healer.
- Travin
/sign
MyT_Chicken
Fri Feb 25, 2005 2:19 pm
#9
SikrouDeco wrote:
8) With the factional changes in place, I think having to come off leave to heal a member of our own faction is wrong. We can buff anyone, but not heal our own faction? That's just dumb...
I've been discussing this all day, so without be highjacking this thread. Read this post.
Joryk
Fri Feb 25, 2005 9:30 pm
#10
How about the ability to treat wounds/reapply buffs in dungeons? Right now you can't even do that with a medical droid out.
Jailbird11275
Sat Feb 26, 2005 4:32 am
#11
I know its kinda sorta a merchant thing but i'd like to see a section on vendors for medical products instead of us being shafted down under 'miscellaneous', thats just dumb. Lose some of the useless categories such as jewellery, entities (i mean wth is that?) and armor powerups. 
Twitchie
Sat Feb 26, 2005 8:22 am
#12
All excellent suggestions.
How about this one.......we already have surgical droids, but why not give droid makers the ability to make a "med city" type droid, so you can give uber-buffs in the field? They'd have to be expensive, of course, and difficult to make, otherwise chefs would go out of business in bivoli. That way, you could have your choice.....either buy bivoli by the crate for the regular amount (125k is about what I see on Eclipse, for 25 3-use 15 min duration), or, say 500k for a med city droid. It'd have to be capped, really, so you couldn't use bivoli AND the droid at the same time, one would override the other.
Jailbird11275
Sat Feb 26, 2005 10:01 am
#13
I thought we we're trying to get docs back INTO the med centre, there's more to being a doc than simply spamming "buffs for sale" 
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