Doctor Archive

Thread: An idea for stun/dizzy stims

BadMrHanky
Sun Dec 21, 2003 6:09 am
#1

I think it would be great if doctors could use stun/dizzy/intimidate/blind stims before someone has the state, and it would give the target immunity to those states until the duration wears out.Maybe it would last 30minutes or something.And once you are affected with the particular state once you are no longer immune.


Just a thought.


-Bristo Fallaway, Bria.

Zarlor
Sun Dec 21, 2003 7:12 am
#2

Take a look at the Big List of Issues under Gameplay (I believe) for State Pack Persistence/Immunity Packs. Als see the Dev Response thread for Master Doc benefits.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Arcdischarge
Mon Dec 22, 2003 4:52 pm
#3

I know this has been kicked around a lot and a lot of docs want it, but I think it's a bad idea. Has anyone really thought out the consequences to PvP of players having total immunity to KD, dizzy, intimidation, etc.? This would change the game balances dramatically overnight. I think it's better to have it the way it is, so people want to be grouped with doctors.


I think I'm becoming the official naysayer for doctor ideas.




Estevan Maturin Master Doctor/Merchant & CEO of |DS| EAS Medical
Ahazi's first +125 med. experimentation crafter
happily retired for the time being
Ahazi's 3rd slowest hologrinder
Traigus
Mon Dec 22, 2003 4:55 pm
#4

I'm not keen on immunities either.

I suspect they won't happen, because they remove a lot of gameplay.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Lexy
Mon Dec 22, 2003 5:48 pm
#5

An even better way to implement it is to make immunity kits only work for 1 type. So if you want to get innoculated for intimidation, you can't get a blinded, dizzy, stunned innoculation while you are protected from intimidation.

Perhaps do the same for poison/disease. You have to decide what you want to have immunity (or partial resist) to, either poison or disease, but not both.
BraccusD
Tue Dec 23, 2003 11:19 am
#6

Check out the chef forum and things that might be upcoming there. They have similar stuff already planned for them. And the gameplay of having someone dizzy/KD you is kinda pathetic. I thought we want to work toward seeing longer battles. Since docs have to apply this and it lasts only a certain amount of time, I don't see why this wouldn't be a good idea.



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Pinski
Wed Dec 24, 2003 1:33 am
#7



Arcdischarge wrote:

I know this has been kicked around a lot and a lot of docs want it, but I think it's a bad idea. Has anyone really thought out the consequences to PvP of players having total immunity to KD, dizzy, intimidation, etc.? This would change the game balances dramatically overnight. I think it's better to have it the way it is, so people want to be grouped with doctors.

I think I'm becoming the official naysayer for doctor ideas.






Being knockdowned isn't a state in the way the other states work. KD will prolly stay around, since it's the fact that it is a stance. As for immunities, I think maybe a pack that cures it or if not hurt, prevents it once and only once maximium should be the way to go.
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