Doctor Archive

Thread: What is the buffing diff between +23 and +25 Bivoli?

swgsomething
Tue Oct 19, 2004 8:06 am
#1

I have only been a master doc for about 3 months. I have been gathering resources, and made a few runs of stims and buff packs. I am finally to the point where I have been able to experiment to a level that allws me to create 900+ 12000+ buff packs, but when I use them, I am not sure I am actually giving the optimum value to the person being buffed.


Ihave a 110 droid, +25 BE clothes, and +23.xx bivoli. Is there a difference that would actually affect the buff given in the 2 missing points in my Bivoli? Can anyone speak from experience?


Thanks,







Radal Erper (|) The Nexus Mall (|) -2496 -4515
in Nexus (near Bestine), Tattoine, Kettemoor

Roustabout
Tue Oct 19, 2004 8:10 am
#2




swgsomething wrote:

I have only been a master doc for about 3 months. I have been gathering resources, and made a few runs of stims and buff packs. I am finally to the point where I have been able to experiment to a level that allws me to create 900+ 12000+ buff packs, but when I use them, I am not sure I am actually giving the optimum value to the person being buffed.


Ihave a 110 droid, +25 BE clothes, and +23.xx bivoli. Is there a difference that would actually affect the buff given in the 2 missing points in my Bivoli? Can anyone speak from experience?


Thanks,









With 900 power packs, master doc, +25 tailor clothes the difference is about 20 points.Proof!
DocKut
Tue Oct 19, 2004 8:22 am
#3

There is a formula you can use :


Base heal of buff pack * droid used * [(100 + Wound Treatment Skill + Bivoli + BE modded clothes) / 100]



if your base buff is 880 and you have a 110 droid and 23.xx biv and 25 BE clothes the equasion works as such :


900 * 1.1 * [(100 + 100 + 23.3 + 25) / 100]


that works out to bufing a player 2458.xx


If you used 25 biv the you would get 2475.


You do the math
swgsomething
Tue Oct 19, 2004 8:23 am
#4

Thanks Kofie. Great post. Thanks!




Radal Erper (|) The Nexus Mall (|) -2496 -4515
in Nexus (near Bestine), Tattoine, Kettemoor

DocKut
Tue Oct 19, 2004 8:25 am
#5


I had to make an adjustment )


There is a formula you can use :


Base heal of buff pack * droidMCR * [(100 + Wound Treatment Skill + Bivoli + BE modded clothes) / 100]



if your base buff is 900 and you have a 110 droid and 23.xx biv and 25 BE clothes the equasion works as such :


900 * 1.1 * [(100 + 100 + 23.3 + 25) / 100]


that works out to bufing a player 2458.xx


If you used 25 biv the you would get 2475.


You do the math
Iwof
Tue Oct 19, 2004 1:33 pm
#6

I test +24 and + 25 Bivoli the other day and difference was only 10

with 24 buffed for 2491

with 25 buffed for 2501

I don't have any 23 but these numbers represent percentages so it should be 20 less.

In my opinion it's not worth the extra cost for +25 Bivoli



Lowca: IWof and Zowey
Vendor Locations(South of Dearic Talus) 788 by -5570
Slash_DPC
Wed Oct 20, 2004 6:17 am
#7



Iwof wrote:
I test +24 and + 25 Bivoli the other day and difference was only 10
with 24 buffed for 2491
with 25 buffed for 2501
I don't have any 23 but these numbers represent percentages so it should be 20 less.
In my opinion it's not worth the extra cost for +25 Bivoli





10 points more on your buffs for each point of wound treatment the bivoli has. IMO, anything over 20 is fine w/ me =]





Xaznak - Level 22 Undead Mage
Tichondrius

SlashDPC on AIM
Mmaxx
Wed Oct 20, 2004 6:59 am
#8

the only difference that matters between 23 and 25 bivoli is the price. You'll probably have to pay almost double for +25 bivoli.
Bladz08
Fri Oct 22, 2004 9:52 pm
#9

I've noticed a diffrence before. IMO buy +25 bivoli to be safe.



Jergon Lightweaver


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