Doctor Archive

Thread: Serious CU Doc Question

SinfulDoom
Thu Apr 07, 2005 4:50 pm
#1

Ok I would like to have everyones personal opinion of this question. Why would I want to keep MD after the CU? I'll list the reasons why I am asking this.

Please be constructive on your reply's.


1. CM's can heal

2. CM's can do weapon dmg/Dot dmg/and cause negative enhancements

3. CM's can revive dead


Most will say but MD can buff. In your opinion will the buffs be significant enough to warrent the profession?


People will say that MD can heal DOT's. How many places will we go other than in PVP's situations that will warrent a large number of people to keep MD?


Again I am just asking not trying to flame.




Quality Stims*Meds*Cures*CM Products

KOBO Industries (-1675 2500 Naboo) Starsider

V 12 pt. Master Doctor V 11 pt. MasterCMV

Kobo Doomshadow President



- I support keeping & playing the game I purchased prior to the CU. I'm just another Victom of the CU. Dev's are like diapers, they need changed often for all the same reasons. R.I.P. SWG
SinfulDoom
Thu Apr 07, 2005 4:56 pm
#2

btw, the new faction armor I was using today looked cool as hell.




Quality Stims*Meds*Cures*CM Products

KOBO Industries (-1675 2500 Naboo) Starsider

V 12 pt. Master Doctor V 11 pt. MasterCMV

Kobo Doomshadow President



- I support keeping & playing the game I purchased prior to the CU. I'm just another Victom of the CU. Dev's are like diapers, they need changed often for all the same reasons. R.I.P. SWG
MyT_Chicken
Thu Apr 07, 2005 5:32 pm
#3






SinfulDoom wrote:

Ok I would like to have everyones personal opinion of this question. Why would I want to keep MD after the CU? I'll list the reasons why I am asking this.

Please be constructive on your reply's.


1. CM's can heal

We can heal "mo betta" then CM's....they may be able to heal more, but we heal harder.

2. CM's can do weapon dmg/Dot dmg/and cause negative enhancements

We can cure Dot dmg and negative enhancements

3. CM's can revive dead

We can do it "mo betta"


Most will say but MD can buff. In your opinion will the buffs be significant enough to warrent the profession?


People will say that MD can heal DOT's. How many places will we go other than in PVP's situations that will warrent a large number of people to keep MD?


Again I am just asking not trying to flame.




Quality Stims*Meds*Cures*CM Products

KOBO Industries (-1675 2500 Naboo) Starsider

V 12 pt. Master Doctor V 11 pt. MasterCMV

Kobo Doomshadow President





1. CM's can heal

We can heal "mo betta" then CM's....they may be able to heal more, but we heal harder.

2. CM's can do weapon dmg/Dot dmg/and cause negative enhancements

We can cure Dot dmg and negative enhancements

3. CM's can revive dead

We can do it "mo betta"

We are the Anti-CM's....Good enough reason for me.








h Egri p
§ If you don't know; you'll find out soon enough! §

VemaGara
Thu Apr 07, 2005 8:26 pm
#4

At this point, we have yet to see the in-play difference between a doc and a combat medic. Until we see what the differences are, we can't say. Hopefully we'll know soon, as the advanced professions just got opened up today.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
SantosL
Thu Apr 07, 2005 8:49 pm
#5

There are definitive strengths and weaknesses to both.

You will want Doctors for the high power heals, the buffs, the cures.

You'll want CM's for the area healing, the debuffs, and the DOTs.

The Doc is limited in range, the CM is limited in power. I think that they both go nicely together, but mastering both isn't essential. That being said, I do intend to keep Master Doc, Master CM on one of my characters, from what I've seen so far.



--
SantosL Halper
Master Doctor / Master BH
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