Doctor Archive
Thread: Medical Use 55 Buffpacks Help Needed & Curious About Your Stats
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injektion
Fri Apr 08, 2005 5:16 am
#1
Has anyone fooled around with trying to create MedUse55 Buffpacks? With the upcoming CU, I for one am not putting any faith into the Doctor profession however I do love the ability to buff myself so I've set out to create the best buff I can as I only plan on keeping Doctor0400 from here on end.
With Enhance A's I've achieved 330-ish power for an hour, 25 uses with just the first resource I grabbed. I figure once I play around more I'll be pushing 400Power for 1H20M / 1H30M without janta.
However, I'm getting confused in the crafting stages as now we're not limited to specific resources in the Enhance A schematic, but to simply 'Organic' and 'Inorganic' resources instead. Not all Organic and Inorganic have all the stats that they could for which this schematic is concerned.
-- If charges depends on OQ and UT, yet the resource does not have a UT stat, have I lost 33% of my potential, or does OQ take the entire weight alone?
-- Has anyone experimented/tweaked Enhance B's down to MedUse 55?
-- Anyone else attempt this and could you please post your results. The process just doesn't seem so sound as it does for Enhance D's and has me second guessing my numbers.
Cheers!
With Enhance A's I've achieved 330-ish power for an hour, 25 uses with just the first resource I grabbed. I figure once I play around more I'll be pushing 400Power for 1H20M / 1H30M without janta.
However, I'm getting confused in the crafting stages as now we're not limited to specific resources in the Enhance A schematic, but to simply 'Organic' and 'Inorganic' resources instead. Not all Organic and Inorganic have all the stats that they could for which this schematic is concerned.
-- If charges depends on OQ and UT, yet the resource does not have a UT stat, have I lost 33% of my potential, or does OQ take the entire weight alone?
-- Has anyone experimented/tweaked Enhance B's down to MedUse 55?
-- Anyone else attempt this and could you please post your results. The process just doesn't seem so sound as it does for Enhance D's and has me second guessing my numbers.
Cheers!
Ojes
Fri Apr 08, 2005 5:46 am
#2
I believe enhance As are treated the same as enhance Ds in that if your org does not have UT, but your inorg does then the OQ of the org is treated equally with the OQ andUT of the inorg in determining max charges. If neither ingredient has UT, then you do lose 33% of the potential charges in the final product.
I did run some enhance As a while back (a friend was going to try using them with Doc02x0 to grind senses FS XP in the village). I forget what the power of those packs turned out to be, but the 400ish power sounds familiar. The key to the FS XP grind is that you can buff with a 300power pack and then buff with a 301power pack on the same patient and get full xp for both. When I tested it, I grabbed all of the odd-ball packs that I had lying around and buffed single patients with 43 buffpacks total (D types) and capped in 2 patients. Add that to the fact that you can buff any combatant without delay and you could conceivably cap med xp in about 2 seconds. It would be impossible to keep up with the pack switching at that rate, but you can cap very quickly...
Ojes
Fri Apr 08, 2005 5:51 am
#3
Oh yeah - I did try experimenting Bs down to 55MU (it can be done) butconsidered it unviablesince they require avian meat. At the time, my avian meat still had value so I didnt take it any further.
injektion
Fri Apr 08, 2005 6:05 am
#4
wow. very interesting. thats actually wasnt what i was going for in this thread but is very useful knowledge as thats another problem im playing with.
now, what you do for cost effeciency is ONLY make action packs due to Enhance D's use organic/inorganic as well as use the regular (not advanced) CRDM to cut out meat cost completely and now since CRDM only depends on organic/chemical its very easily tweakable to hit every power rating it has (all integers between 1 and 20).
Go to the FS Village with your overt friend, have him pull his pet (which is treated as combatant) and buff its action 20 times in a second, sequentially by power. Store and recall the pet to remove the buff and repeat as needed.
Ha ha, thanks buddy. I actually already had the packs in the factories cooking for today, however I never realized it is because one is a combatant your able to buff them that quickly.
I have 15 various power ratings on Action D's, I figure it sums to 10k xp for one sequential action buff (15 packs, 1 from each), 100 of each pack of different power rating, 30 uses per pack... i bet this will earn an entire column within two hours, maybe one hour depending on server lag.
now, what you do for cost effeciency is ONLY make action packs due to Enhance D's use organic/inorganic as well as use the regular (not advanced) CRDM to cut out meat cost completely and now since CRDM only depends on organic/chemical its very easily tweakable to hit every power rating it has (all integers between 1 and 20).
Go to the FS Village with your overt friend, have him pull his pet (which is treated as combatant) and buff its action 20 times in a second, sequentially by power. Store and recall the pet to remove the buff and repeat as needed.
Ha ha, thanks buddy. I actually already had the packs in the factories cooking for today, however I never realized it is because one is a combatant your able to buff them that quickly.
I have 15 various power ratings on Action D's, I figure it sums to 10k xp for one sequential action buff (15 packs, 1 from each), 100 of each pack of different power rating, 30 uses per pack... i bet this will earn an entire column within two hours, maybe one hour depending on server lag.
Kryxal
Fri Apr 08, 2005 7:22 am
#5
I wonder if you can do this on your OWN pet ... if so, I have some work to do, making different packs. I know you can buff your own pet, I just don't know about being Combatant allowing a speed-buff. Of course, the real problem with this is you need Novice CH to have a pet and droid out at the same time...
I suppose I should test out the double-grind macro I'm planning first, though ... crafting and med at the same time.
Message Edited by Kryxal on 04-08-2005 10:23 AM
Rehavam
Fri Apr 08, 2005 8:09 am
#6
Well, if you want to do it in the village you probably need CH. But you can do this in a hospital -no need for a droid.
Ojes
Fri Apr 08, 2005 9:30 am
#7
You do need novice Creature Handler to pull a pet and med droid at the same time. I actually ground out to novice CH to try it out. However, you cannot buff your own pet without delay as a combatant. I have not tried it as a spec force, but I suspect that would create a bit of trouble for you in general...
Get a friend with a pet, and you can be done with your senses grind pretty quickly. Remember to use bivoli too, since a 15-minute duration isn't much of a problem when you are buffing 20 times per second
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