Doctor Archive

Thread: Poll: What do Doctors think of this

KenjiTokugawa
Thu Mar 25, 2004 6:02 pm
#1

Doctors of SWG


I just posted this on the GCW boards and I just wanted to know what actual docs thought of this



1. Split the poison types intotwo or threedifferent catagories ( i.e. action poison1, action poison2, and action poison3) Each poison would have a different base component but the same delivery system. They would also target the same HAM bar.


2. The base component can only be crafted by CM's of sufficient level (this can be tweaked to balance out the dabbling vs. master CMs)


3. Give doctors a schematic to create an anti-poison injection. This schematic uses the base poison component plus an injection casing (casing will be crafted by the doctor).


4. Doctors can then use to anti-poison injection to reduce the DoT effect of the base component poison it was crafted from (either reduce the damage or the time between damage ticks).


5. The anti-poison injection is a preemptive measure and cannot be used during combat.


6. Only one anti-poison injection can be used on a player for the duration of it's effect (no double injections).


Any feedback would be great. As always please keep flames and off-topic replies to a minimum.




Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


Zarlor
Thu Mar 25, 2004 6:07 pm
#2

Well, I would suggest that thinking of ways to balance out Doc and CM right now would likely be counter-productive. Certainly there are good ideas there (most of them brought up many times on this very forum, even, or even sit on the Issues list) but overall until we see how things shake out with the Combat Revamp we really just aren;t in a good position to see if some of those chages would end up nerfing CM into oblivion or if they would be just the thing we need.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Marrow1
Thu Mar 25, 2004 7:28 pm
#3

My med bag is too full as it is. Please don't add two more things I have to lug around.




__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
Munga_Meds
Thu Mar 25, 2004 7:49 pm
#4

lol @ marrow...


I am already the laughing stock of my guild, because I can never loot or carry loot - my medbag is always too full

I feel your pain, heh.



Athera- Master Tailor
Talusian Haven, Talus, Kauri
KenjiTokugawa
Fri Mar 26, 2004 12:17 pm
#5






Marrow1 wrote:

My med bag is too full as it is. Please don't add two more things I have to lug around.






This may be a moot point, but what about med storage droids? Forgive my ignorance if this is totally unfeasible (I know very little about playing a doc), but can droids be used to store things?



Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


Marrow1
Fri Mar 26, 2004 12:24 pm
#6

Yes, I have two droids that hold 10 items each and one that has a 150 data pad.


And, dangit, I still run out of room. Someday I just got get rid of the 2 units of avian from back in Nov.


Marrow




__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
KenjiTokugawa
Sat Mar 27, 2004 1:18 am
#7






Marrow1 wrote:

Yes, I have two droids that hold 10 items each and one that has a 150 data pad.


And, dangit, I still run out of room. Someday I just got get rid of the 2 units of avian from back in Nov.


Marrow






Doh! I guess the system is a little too bulky. I had no idea that doctors had to carry around so much stuff. Perhaps there is another way to implement this, but I cannot figure it out at the moment. Oh well, back to the drawing board I guess



Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


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