Doctor Archive
Thread: QUESTION ON MEDICAL EXPERIMENTATION CAP?
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Keizersoze
Wed Apr 07, 2004 11:43 pm
#1
I know someone here can tell me at what point you reach your limit with medical experimentation skill tapes added to your character. I'm not talking about "everything caps at +25" type of stuff. What I mainly want to know is the total amount of spendable experimentation points you could possibly gain with +25 med exp clothing? I believe it's 12, but would like verification. Also, do Ineed the full +25 clothing to attain this highest level or could you have less? Let's say +20 clothing might have the same result? You catch my drift. I just don't want to go overboard if it's not necessary. Thanks in advance!
glorydragon
Thu Apr 08, 2004 12:35 pm
#3
I have never seen or heard of a crafter with more then 12 experimentation points. you get 10 at master and can get 2 more with + 20 experimetation tapes and no, + 25 would only give you + 2.5 and they round down
and you can't (to my knowlege) get +30.
glorydragon
Thu Apr 08, 2004 11:51 pm
#4
Obata wrote:
12 points is the most (+100 for master and +20 from tapes). Getting to +125 will not give more experiment points than +120 but it does give each experiment a better chance of success.
Message Edited by Obata on 04-08-2004 03:38 PM
I think thats assembly not experimentation.
Obata
Fri Apr 09, 2004 12:38 am
#5
12 points is the most (+100 for master and +20 from tapes). Getting to +125 will not give more experiment points than +120 but it does give each experiment a better chance of success.
Message Edited by Obata on 04-08-2004 03:38 PM
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