Doctor Archive
Thread: Concern about Buff balancing
Well im not a Doc, just a customer buying buffs. If they capped buffs at..say 1000 (on a buff made of top resources) i'd still pay normal full price for that buff. Customers will always pay lots for top stats. If 1000 is the top then 1000 is the top.
~XX
I hope they will let this ride, and see how the other plan combat changes effect things before altering the buff system again.
moot point all 6 at that range is possible but you can bet you'd do a poor soul for 4 sub 2k ones
any one who says otherwise knows the game mechanics more than the should do ![]()
If they nerf buffs for a combat fix it wont matter will it, everything will get regraded if avg PVE was upped then im sure the buffs maybe realigned, it depends on the devs model for the combat revamp. Why do you always think the buffs will be going down? perish the thought they might even increase! if they up the size of a Krayt by 100k to 550k then whats the diff ![]()
I cudnt care if the buffs got brought down to 1k you are still doubling and more most peoples stats,as long as chef foods are also brought down too in line then we have nothing to fear.
There is no word on how or if buffs will be effected (The devs are reserving the right to change them, just some advanced warning).
Z and I have been campaigning to but mind healing back on stims (because all healing would use the mind special pool, not mind itself, making mind healing possible). It is our hope that this makes it in, it will clear up a lot of problems with "unhealable" combat damage.
The new timeframe on the combat changes aren't clear yet. It is possible it'll be on TC more then 1 month, as numbers get shifted around.
-T
Message Edited by Traigus on 03-29-2004 02:27 PM
The devs aren't gonna chop 2 k off of the current buffs or anything.
The devs aren't going to do anything drastic to anyone, and for the record, players will vote (a majority of them) for a broken system they know, over a good system they don't, every single time... and to make it worse, players will vote for a system tthat gives them too much power, over one that will be fair (not an underpowerd one, but a fair one) roughly 60% of the time.
This is coming from a guy who is quitting because he doesn't like the direction the game is taking too btw. So, if I can give them the benefit of the doubt on this, I hope you can too.
-T
At least buffs are readily available.