Doctor Archive
Thread: For healing dots... What mod makes your pack work better.
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razorblazor99
Tue Oct 19, 2004 10:12 am
#1
I am leaning towards injury treatment, but just wanted to get a confirm on this. I do not have enough skill points for a lot of doc skills so I was curious on it. Thanks in advance.
razorblazor99
Tue Oct 19, 2004 10:33 am
#3
Roustabout wrote:injury treatment mods effect you ability to buff
Thought that was wound treatment? If so a doc with 0/0/4/0 could prolly buff as good as a 0/4/4/0....
injury treatment helps u heal more dmg, I'm also wondering if it effects posion, flame, bleed and desiease heals.
Exaero
Tue Oct 19, 2004 1:04 pm
#4
EDIT: Slash is right
Message Edited by Exaero on 10-19-2004 04:06 PM
Roustabout
Tue Oct 19, 2004 8:28 pm
#5
Ya....late nights = brain hurts. Wound treatment buffs, Injury (medic skill) = stims.
razorblazor99 wrote:
Roustabout wrote:
injury treatment mods effect you ability to buff
Thought that was wound treatment? If so a doc with 0/0/4/0 could prolly buff as good as a 0/4/4/0....
injury treatment helps u heal more dmg, I'm also wondering if it effects posion, flame, bleed and desiease heals.
Slash_DPC
Wed Oct 20, 2004 12:28 am
#6
Nothing effects how well the pack works. Its all in the power of the pack itself.
ShakariPsy
Wed Oct 20, 2004 9:33 am
#7
razorblazor99 wrote:
Roustabout wrote:
injury treatment mods effect you ability to buff
Thought that was wound treatment? If so a doc with 0/0/4/0 could prolly buff as good as a 0/4/4/0....
injury treatment helps u heal more dmg, I'm also wondering if it effects posion, flame, bleed and desiease heals.
no u need at least 0-2-X-0 to buff at all as the 2 give u the ability to buff
so at 0-0-4-0 u would not be able to buff anything at all 
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