Doctor Archive

Thread: more questions

DPRundle
Thu Jul 15, 2004 6:22 pm
#1

okay, so now i'm a master doc...


i looked all over the bazaar i can't find any enhancement packs... my server is sunrunner...


Where do I go to buy enhancepacks so i can buff people?





WaHoO Th'Great

-----Imperial 4 Life-----
Sunrunner




FishPaste
Thu Jul 15, 2004 6:29 pm
#2

If I called you a noob, it wouldn't be prejudice. Your sig is...well. Anyway, press ctrl-v and then look for "Vendor" on the right side, click twice, then go to "Medical Supplies". If your on: Naboo, Tatooine, or Corellia, you should get a bunch of hits for vendors you should go check out.


Another thing, buying packs is the easy way out, it's like a store-bought Thanksgiving. Show the costumers you care



"Only the dead have seen the end of the war."-Plato
FishPaste: Master Doctor/Master Merchant
FishFool: Master Pistoleer/Ranger/Medic
DPRundle
Thu Jul 15, 2004 6:30 pm
#3

i guess i could broaden my questions ... how the heck do i buff people??? what are the packs called that I gotta buy.





WaHoO Th'Great

-----Imperial 4 Life-----
Sunrunner




FishPaste
Thu Jul 15, 2004 6:37 pm
#4

The "packs" are Enhancement Packs that are crafted best by Master Doctors. There are:


Action Enhancement

Health Enhancement

Strength Enhancement

Consitution Enhancement

Quickness Enhancement

Stamina Enhancement

EXCEPT Mind, Focus, and Willpower (Entertainers buff the mind stats)


The BEST buffpacks are the Stat Enhancement Packs grade: D. They generally have the highest power (power=how much stat is enhanced)

Once you have a full set, go to your macro tab (ctrl-a by default) and go to "Misc" (I think it's misc, it's the farthest right tab) and find the "Heal Enhance" macro, and place it somewhere on your toolbar. Target somebody (nobody targeted will buff yourself), hit the macro and that should by default enhance your or their health first, hit it again once the timer has ticked, and it should do constitution. The buffpack's may end up being called "Health Buff! 870/12000" or something, that simply means that the power is 870 (will buff between 2300-2400 with BE [Bio-engineered] clothes and Bivoli Tempari [Chef-made Doctor food, +wound treatment/+injury treatment]). 12000 is the duration, 12000aint too shabby, that's about 3 hours with and the same cirumstances. That should cover it.





"Only the dead have seen the end of the war."-Plato
FishPaste: Master Doctor/Master Merchant
FishFool: Master Pistoleer/Ranger/Medic
DPRundle
Thu Jul 15, 2004 6:47 pm
#5

hey one more noob question. i have a food and chemical crafting tool, when i start crafting with it, I can't seem to see any "enhance packs" or anything... is there a special crafting tool i need to craft enhance packs?





WaHoO Th'Great

-----Imperial 4 Life-----
Sunrunner




Slugmo
Thu Jul 15, 2004 7:02 pm
#6

You need to be standing next to a food and chemical crafting station. These can be found in most major cities, or can be bought from vendors and placed in your house.


Sleemo

CyberBob123
Thu Jul 15, 2004 7:50 pm
#7

All your questions answered in one place

Message Edited by CyberBob123 on 07-15-2004 09:51 PM






--Felyn Iciza--
Vendor's outside Imperial Outpost, Talus -2371 2502

Maxil
Fri Dec 24, 2004 4:20 am
#8


staplesman88 wrote:
I have heard that i just need to become jedi to get another character on the server.
1) So......I just need 24 skill point and then i become a jedi, right?
2) So if i want to be a Master Ranger and a Jedi that is good at two-handed lightsabers, is that possible?
3) Can I give up the 24 skill points once i become jedi?
4) How do I progress up the jedi tree? (Ex. FS, Jedi Initiate, Jedi Padawan, etc)
More to come when i get answers.......

Message Edited by staplesman88 on 12-24-2004 12:03 AM







first read the stickies at the top of the forum. Go ahead and read my post, but then go read the stickies for further clarification.


Once you hit padawan you get your second slot on the server.

you need 24 skill points before you go kill the sith gang leader, Which equals 18 weeks of village quests and grinding. (for the new fs toons) You then complete a series of buggy trials till you reach padawan.

Master ranger only leaves you with 110 skill points, so with being FS, that's 86 points left. Two handed saber (with novice) is 28 skill points, so yes, you can have a master ranger, with a jedi that uses a two-handed saber. You will only have 58 points left, which could get you the other jedi novice boxes, work towards your saber, or other jedi skills... or if you wanted, you could dabble in another professions.

Note though you will never be a Knight, you have to have so many points towards jedi skills to be a knight. Also note that you will be pretty ineffective as a jedi, good for show though, if your willing to put up with being hunted... hell maybe you can strike a deal with the bh to find some rare hide or somethun.. However I think we're going to see a lot more of these type of mixed characters in the near future.

NO you cannot drop below 24 skill points (6 branches) dedicated to force skills. You must always have 6.

The jedi tree:

Force sensitive: To advance you need 6 branches of fs skills. You then kill the sith gang leader, Mel. You then become....

Jedi initiate: Welcome to the buggy quest era. Here you complete a series of errant tasks, most you will have to restart several times. Once these are complete, congrats, you are..

Jedi Padawan. Here, you become the hunted. Anything you do that reflects "jedi" will get you in the bounty-hunters datapad, and they will come for you, without mercy, without question. Also from this point, you lose jedi xp whenever you clone, or are killed by a bounty hunter. You can go into negative XP, up (or down too, rather) to 10 million exp points.

Jedi Knight: You must have at least two level 4 boxes in Jedi skills (so 2/2/2/2 across the Jedi skills won't allow you to "quickly" enter the FRS).

You must spend a certain amount of skill points on Jedi skills. Current reports from those that have qualified indicates that you must have at least 230 points spent on Jedi skills (includes FS skills). Note that as long as you meet this requirement you can spend the remaining 20 skill points on whatever other skills you want, even regular skills (such as Novice Brawler).

Oh, and guess what... more buggy quests.

Past that, (guardian, master, etc.) it get's kinda confusing, and very political... a system I see that will be nurfed soon with all the incoming jedi.

Hopes this helps, and remember, stickies are your friends.

Message Edited by Maxil on 12-24-2004 05:28 AM

Message Edited by Maxil on 12-24-2004 05:30 AM



Maxil





(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggg)
staplesman88
Fri Dec 24, 2004 1:00 pm
#9


I have heard that i just need to become jedi to get another character on the server.

1) So......I just need 24 skill point and then i become a jedi, right?

2) So if i want to be a Master Ranger and a Jedi that is good at two-handed lightsabers, is that possible?

3) Can I give up the 24 skill points once i become jedi?

4) How do I progress up the jedi tree? (Ex. FS, Jedi Initiate, Jedi Padawan, etc)

More to come when i get answers.......

Message Edited by staplesman88 on 12-24-2004 12:03 AM

staplesman88
Sat Dec 25, 2004 10:06 am
#10

After reading some of the sticky, i have more questions, is it possible to be MCM/Crafting Mastery(44x4)/Enhanced Reflexes(44xx)/Heightened Senses(4xxx)/Lightsaber(x4x4) and i have 8 points left?

oris this possible, MCM/Crafting Mastery(44x4)/Enhanced Reflexes(44xx)/Heightened Senses(4xxx)/Lightsaber(x4xx)/Force Healing(4xxx)?


With any of these combinations will i make a good jedi?

With any of these combinations will BH's come after me and kill me quickly and easly with no proble or will make a good fight?

Quickfire04
Sat Dec 25, 2004 11:47 am
#11

http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=550633

go here for jedi template questions, you can see some good templates and ask questions




(ggggggggggggg:WXnnnn[[[[[[[[[[nnnnWX9ggggggggggggg)

Quick-Fire -||- Da'len
Dark Jedi Knight -||- Imperial Crafter



Elite Industries | 400M From MO -191 2564



staplesman88
Sat Dec 25, 2004 9:54 pm
#12


Thx for the help

but after reading the thing it still dose not answer the question dose it make a good combination?

Message Edited by staplesman88 on 12-25-2004 09:54 PM

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