Doctor Archive

Thread: Best 40 med use Stimpack E?

JediMasterCarlito
Wed Mar 23, 2005 11:44 pm
#1

Was wondering what you fellow Doctors have made out there (non-Janta, non-looted components). I just made a factory run of:


1222 heal / 62 uses / 40 med use


I can't think of anyone on my server ever selling a Stim E with 40 med use anywhere near that good, but could be wrong.




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Joryk
Thu Mar 24, 2005 12:18 am
#2

I managed to make some that were 53 charges, 1102 heal.



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SinfulDoom
Thu Mar 24, 2005 3:35 am
#3

wow, those are just damn nice.



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WineGuyJr
Thu Mar 24, 2005 5:07 am
#4

I just made some 1229/62/40MU ones...but we can get 199 on the ALSs on Valcyn. That helps. I could push the power up a little bit more....maybe 1250 using some slightly better berries (that I'm running low on), slightly better ACRDMs, and maxing power instead of charges on the ABECs....but this is the most effecient use of my resources.


Now if I could just get an amazing success on my StimC's in charges (I did 50 attempts without managing it) I should be able to make 681/55/30MU StimC's.



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JediMasterCarlito
Thu Mar 24, 2005 8:23 am
#5






WineGuyJr wrote:

I just made some 1229/62/40MU ones...but we can get 199 on the ALSs on Valcyn. That helps. I could push the power up a little bit more....maybe 1250 using some slightly better berries (that I'm running low on), slightly better ACRDMs, and maxing power instead of charges on the ABECs....but this is the most effecient use of my resources.


Now if I could just get an amazing success on my StimC's in charges (I did 50 attempts without managing it) I should be able to make 681/55/30MU StimC's.







Wow, how in the world are you hitting 199 ALS? Did you mean 169? I got these stims by using the following components/resources:


ABEC: 18p/23c
ACRDM: 65p
ALS: 168p
Berries: 984oq / 982pe
Fiberplast: 991oq / 994ut





Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

JediMasterCarlito
Thu Mar 24, 2005 8:26 am
#6






HealerChic wrote:

Guess i've never tried to go over 1100, would rather save my good components for buffs. You can only charge so much for a Stim E, but w/ the same resources you can make a lot more from buffs w/ higher quality. But good on ya those are some awesome E's






My profit margin from anything medical are all the same, so I still make the same amount of money in the end. Not only that, but I've found that having great stims on a vendor next to your buff pack vendor increase sales. 47% of my customers who buy a set of buffpacks walk away with at least one stim as well.




Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

Marrow1
Thu Mar 24, 2005 9:27 am
#7






JediMasterCarlito wrote:





HealerChic wrote:

Guess i've never tried to go over 1100, would rather save my good components for buffs. You can only charge so much for a Stim E, but w/ the same resources you can make a lot more from buffs w/ higher quality. But good on ya those are some awesome E's






My profit margin from anything medical are all the same, so I still make the same amount of money in the end. Not only that, but I've found that having great stims on a vendor next to your buff pack vendor increase sales. 47% of my customers who buy a set of buffpacks walk away with at least one stim as well.





Those who buy buff packs would not need to buy 40MU stims.


Of course the only resouces used by stims and buffs are the ABEC and ACRDM. Personally I never used advanced CRDM in my stim E's as they only add 2.5% more power but add 20% more cost. I dont think anyone who would buy a 1240 power stim would not buy a 1200 power stim. They buy things at the same shop simply because it is not worth the effort to shop around for a stim just to get 40 more power. Those who buy buffs also buy rez kits, but it does not mean that they buy them because of some great stats.


Dont get me wrong. Those are some very nice 40MU stims. On Flurry we can make 188 ALS but we would be hard pressed to match the berries or fiber.






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____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
Ojes
Thu Mar 24, 2005 9:37 am
#8

I just made a run of 40MU stimEs with 1198 power on Flurry.


I do use aCRDMs in all my stims simply because I find it to be a good use of my fragmented or low-quality herbivore meats. I have a ton of it that my hunters were willing to offer at 5cpu. At that price, there is little reason not to make aCRDMs for stims.


Of course, the above was a fluke - got all amazing successes on the experimentation. My normal ones are at or below 1100 power when going for 40MU.


I have often wondered though if I would be better off to get MU40, power to 1k, and then put a couple extra charges in em...



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Ledao
Thu Mar 24, 2005 10:50 am
#9






JediMasterCarlito wrote:





WineGuyJr wrote:

I just made some 1229/62/40MU ones...but we can get 199 on the ALSs on Valcyn. That helps. I could push the power up a little bit more....maybe 1250 using some slightly better berries (that I'm running low on), slightly better ACRDMs, and maxing power instead of charges on the ABECs....but this is the most effecient use of my resources.


Now if I could just get an amazing success on my StimC's in charges (I did 50 attempts without managing it) I should be able to make 681/55/30MU StimC's.







Wow, how in the world are you hitting 199 ALS? Did you mean 169? I got these stims by using the following components/resources:


ABEC: 18p/23c
ACRDM: 65p
ALS: 168p
Berries: 984oq / 982pe
Fiberplast: 991oq / 994ut








We have 994oq/pe Dant Berries on Valcyn, and 1k oq Talus water...


So, yeah, Pavadin's right -- I believe we can get up to 1238 or 1240/62 (40 use), maybe stretching that to 1245/60 (40) with a higher oq / lower ut fiberplast. 1250+ for sure with ABECs experimented for power...


And probably 1275/70 at 45 use these days, although I haven't tried, since all the master docs buy the 40-use variety anyway.


I'm totally jealous of that fiberplast though... We have nothing especially close to that.




Ledao Bohi, Master Doctor
Now with 3 locations: Ledao's Meds in beautiful downtown Galatorbria, Rori (327 -1770), Ledao's Fine Pharmaceuticals @ UAT City, near Coronet (970, -5590), and Ledao's Premium Meds and Resources on Tatooine @ (-1922, -4041) just 750m SW of Bestine.
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HealerChic
Thu Mar 24, 2005 1:22 pm
#10

Guess i've never tried to go over 1100, would rather save my good components for buffs. You can only charge so much for a Stim E, but w/ the same resources you can make a lot more from buffs w/ higher quality. But good on ya those are some awesome E's



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Happymob
Thu Mar 24, 2005 2:21 pm
#11

I think the best possible 40 MU Stim E on Scylla is approximately 1236/51 (max power) or 1226/61 (balanced).


191.2 power ALS

65.9 power ACDRM

25/15 ABEC (power experimented) or 18/23 (charge experimented)

987OQ/973PE Berries

1000OQ/301UT Fiberplast (power) or 987OQ/977UT (balanced)


Of course those ABECs require multiple amazing successes and the final assembly requires 2 amazing successes.



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JediMasterCarlito
Thu Mar 24, 2005 4:39 pm
#12






Marrow1 wrote:





JediMasterCarlito wrote:





HealerChic wrote:

Guess i've never tried to go over 1100, would rather save my good components for buffs. You can only charge so much for a Stim E, but w/ the same resources you can make a lot more from buffs w/ higher quality. But good on ya those are some awesome E's






My profit margin from anything medical are all the same, so I still make the same amount of money in the end. Not only that, but I've found that having great stims on a vendor next to your buff pack vendor increase sales. 47% of my customers who buy a set of buffpacks walk away with at least one stim as well.





Those who buy buff packs would not need to buy 40MU stims.


Of course the only resouces used by stims and buffs are the ABEC and ACRDM. Personally I never used advanced CRDM in my stim E's as they only add 2.5% more power but add 20% more cost. I dont think anyone who would buy a 1240 power stim would not buy a 1200 power stim. They buy things at the same shop simply because it is not worth the effort to shop around for a stim just to get 40 more power. Those who buy buffs also buy rez kits, but it does not mean that they buy them because of some great stats.


Dont get me wrong. Those are some very nice 40MU stims. On Flurry we can make 188 ALS but we would be hard pressed to match the berries or fiber.









Having been a Doctor selling meds since December 2003, I've accumulated tons of extra herbivore meat of good quality. A few months ago I decided that I could never possibly use all that herbivore meat for buff packs, especially considering every frew weeks another nice spawn seems to arrive. Therefore I figured I'd start making high quality stimpacks with them. And you're right, 40 med use stims are not bought by Doctors who also buy my packs, they buy my 45 med use ones instead (I was just trying to make a point). This was not the case when I was not making ACRDM stims. I'd get the occasional sale, but not at the rate I'm getting it now.





Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

drmidnight
Thu Mar 24, 2005 4:56 pm
#13

I make the server-best Stim E's on intrepid.. they are 1213 base w/ 61 charges @ 40MU. The max ALS I can get right now is 182 w/ a max ACRDM of 64-65 (66-68 was possible many moons ago). As far as my abecs... I use 22charge/18 power. I put all 12 points in at once -- waiting for my amazing.



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