Doctor Archive
Thread: Combination Enhance Packs (Enhance E's?)
I am sure this has been suggested before but... Wouldn't it be nice to be able to make Enhance E's at master doctor? The idea would be to have 2 schematics Enhance Health and Enhance Action.
Schematic For Enhance Health E Pack:
* 1 Enhance Health D Pack
* 1 Enhance Constitution D Pack
* 1 Enhance Strength D Pack
* 20 Metal (Maybe a named steel or something)
* 20 Chemical (Maybe a named polymer)
Schematic For Enhance Action E Pack:
* 1 Enhance Action D Pack
* 1 Enhance Stamina D Pack
* 1 Enhance Quickness D Pack
* 20 Metal (Maybe a named steel or something)
* 20 Chemical (Maybe a named polymer)
Experimentation would only increase the number of charges, the final enhance power and duration would be the power and duration of each Enhance D pack used in the creation of the E pack.
Each use of an Enhance E would enhance all 3 of the Health or Action stats and would take 2.5 times as long between enhances as using a single Enhance D pack (ie. a small increase in speed).
This would make buffing less of a chore at master doctor, and give people a reason for attaining it. It also allows us to only buff action (for example for entertainers).
Thoughts?
My problem is that when I show up in Coronet (on Eclipse) I get like 20 tells from people wanting buffs. Once I sit down and start buffing someone, a line forms quickly to get buffed. To have to deal with all the people and buff someone 6 times is time consuming and tedious. If I had one command that did 3 buffs at once, it would free me up for organziation and communication while I waited to be able to buff again.
I suppose I should just make a macro.
hehehe a protocol droid ![]()
I would like if not just for the saving space in inventory hehe. only thing is that what if you get a bad luck and buff all three the same? so your 860 buff pack gives out a 950 buff and it applies to all 3 stats? ew.
i would rather have combined wound packs though. if i could get both i would use both.
My feeling wasn't that you would get 3 identical buffs from one use, but the 3 random buffs from one use. The only difference between doing each seperately and using an 'Enhance E' would be that you would buff 3 simultaneously and wait a slightly shorter time overall. Ie. Less mouse work, more time for communicating.
When I am buffing people and I want to keep the line moving, I don't even have time to talk. Again maybe I am asking th DEVs to do something that I can do myself with a macro...