Doctor Archive
Thread: Easy of use experimentation broke?
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Archon_Eclipse
Sun Jul 27, 2003 6:08 am
#1
I tried to make an Enhance Health Medpack - B today. Medicine use skill required was 58. I wanted it down to 55, but when I experiented and got 'Amazing succes' it jumped to 60 skill required.
That seems wrong. Shouldn't it go the other way?
They just pulled the server down for an update. I hope they fix that and the droid modules. I need it to function :/
Ronshi
Sun Jul 27, 2003 6:15 am
#2
/bugged it of course. Was annoying because they kept coming out 56-59 required use before experimentation and all I could do was bring them up. I only had novice medicine use. I picked up a tier of knowledge just so I could start playing with them.
daver
Sun Jul 27, 2003 3:40 pm
#3
I've noticed that if I have a crit failure in another category, the medicine use skill goes up.
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