Doctor Archive

Thread: Doctor...enhancement a,b,c and d requirement is?

ArtmeraXenova
Mon Sep 29, 2003 10:38 am
#1

Ok im planning Master Creature handler, so i will not be able to master doctor(well i do not want at least..)


with some doctor skill to buff ppl and resurect...


How much does a enhancement a-b-c-d pack raise stats ?


With novice doctor i got 55 medecine use....if i do not want to put point in medecine knowledge what kind of enhancement i will be able to use?



Enhancement a medecine use requirement?


Enhancemnt b medecine use requirement....C ? D?


is there anywhere i can find that i honestly did not read all forum....



Cruseydr
Mon Sep 29, 2003 10:44 am
#2

so you are planning on being a 0-4-0-0 doctor? A enhancements have a med use of 51 or so. I do not have access to higher buffs yet, but I would assume that they scale up quickly. My guess is you will be able to use experimented B's and maybe C's (probably not).


This would mean 500 point buffs or so.




__________cruseydr________________________________________
Blademaster - 1433 Doctor on Chilastra (Currently Active)
3143 Dancer - Aspiring Smugger on Intrepid (When I'm Bored)
Combat Medic - Pistoleer on Bria (Retired since July)
Zerona
Mon Sep 29, 2003 10:47 am
#3

You can't experiment down the enhancements at the moment, so until this is fixed, a Novice Doctor would likely be restricted to A packs.



Zerona - Intrepid Master Doc/Pistoleer
Migosh
Mon Sep 29, 2003 10:48 am
#4

Enhance D's require med use 74, or the MedUse 3 skill. Topbuff skimmer template is 0-4-3-0.


ArtmeraXenova
Mon Sep 29, 2003 8:00 pm
#5

So it is really sad....after going 0 4 0 0 i get 12 point left to spend...so i could get that 0 4 3 0 but i would need to find another doctor to make those Pack....


Hmm, anybody know a person that sell those on starsider...

Page 1 of 1
Previous Next