Doctor Archive

Thread: Revive packs medicine use skill

QwanSolo
Tue Sep 30, 2003 12:47 am
#1

Curious to know what Medicine Use skill you need to use revive packs



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Kashyyk
Wanderhome
Brawler 0/0/4/0 Medic 4/4/4/4 Doctor 0/3/0/1 Swordsman 0/3/0/1
Scout 4/0/4/0 Entertainer 0/1/0/3
mcglonec
Tue Sep 30, 2003 12:48 am
#2

Check the FAQ - it's usually in the mid 50's, but just because you have enough med use doesn't mean you can use 'em.




High Quality Chemicals by Bulbados: Nova Emberlene, Tatooine (-3944, -5871)

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QwanSolo
Tue Sep 30, 2003 12:51 am
#3

That doesnt make sense. If i have enough med use, shouldnt i be able to use them? Well, considering i have master wound treatment.



________________
Kashyyk
Wanderhome
Brawler 0/0/4/0 Medic 4/4/4/4 Doctor 0/3/0/1 Swordsman 0/3/0/1
Scout 4/0/4/0 Entertainer 0/1/0/3
bpeter3
Tue Sep 30, 2003 12:53 am
#4

from what I have seen, novice doctor med use skill is all you need to use them. Granted you need to be 0/4/0/0 or better to get the skill, but the med use requirements are low.
mcglonec
Tue Sep 30, 2003 12:56 am
#5






QwanSolo wrote:
That doesnt make sense. If i have enough med use, shouldnt i be able to use them? Well, considering i have master wound treatment.




Yes, you need to have master wound treatment in order to get the /revive skill needed to use a resuscitation kit. That, along with the proper level of medicine use will allow you to use one.




High Quality Chemicals by Bulbados: Nova Emberlene, Tatooine (-3944, -5871)

---------------------------------------------------------------------------------------------------------
Want to know what it takes to be a doc? Read the FAQ:
http://www.iootnega.com/doctor/faq.asp
---------------------------------------------------------------------------------------------------------


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