Doctor Archive

Thread: Cant buff / heal wounds anymore outside the med center with droid

Toxe
Fri Dec 19, 2003 9:52 am
#1

I was able to heal people's wounds at for example the starport when I pulled out my R2 droid. But now I cant anymore. And it's the same with buffs. I cant buff people in front of the starport. I did charge my droids batteries but that does not fix the problem.

What gives?

Droid broken? Or am I broken and miss something?



Toxe - Infinity
Doc
Combat Medic
DoctorGriggs
Fri Dec 19, 2003 9:54 am
#2



Toxe wrote:
I was able to heal people's wounds at for example the starport when I pulled out my R2 droid. But now I cant anymore. And it's the same with buffs. I cant buff people in front of the starport. I did charge my droids batteries but that does not fix the problem.

What gives?

Droid broken? Or am I broken and miss something?




Throw a battery in it Droids need to be recharged after every hour of use now



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Zarlor
Fri Dec 19, 2003 12:50 pm
#3

Yeah, but DrGriggs he did say:


"I did charge my droids batteries but that does not fix the problem."


I haven't seen this, but I'm also at the office right now so it's not like I can get on to test anything.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
DoctorGriggs
Fri Dec 19, 2003 12:57 pm
#4



Zarlor wrote:

Yeah, but DrGriggs he did say:

"I did charge my droids batteries but that does not fix the problem."

I haven't seen this, but I'm also at the office right now so it's not like I can get on to test anything.





Oddly enough I have had times lately where I had to give the droid more than one battery for it to work again I have a feeling he is having the same problem I had the other day. After like 3 batteries it worked again.



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Toxe
Fri Dec 19, 2003 2:19 pm
#5

Strange, I just recharged it and now I could buff myself. Hmmm.

Thanks for the help guys.



Toxe - Infinity
Doc
Combat Medic
Caliwyrm
Fri Dec 19, 2003 3:21 pm
#6






DoctorGriggs wrote:





Zarlor wrote:

Yeah, but DrGriggs he did say:


"I did charge my droids batteries but that does not fix the problem."


I haven't seen this, but I'm also at the office right now so it's not like I can get on to test anything.







Oddly enough I have had times lately where I had to give the droid more than one battery for it to work again I have a feeling he is having the same problem I had the other day. After like 3 batteries it worked again.




It is probably linked to the fact that harvestors can now run with a negative energy pool. I can consistantly run my harvestors with a reading of *0* power yet its pulling stuff out of the ground. When I go to put power in (say 10,000 units) I'll get the updated energy as 7855 or whatever it should be. I have theorized this is the case with droids as well since I, too, have had to feed mine multiple batteries (never more than 2). Now, my Harvesters WILL shut off if I let them go too long without power, so there does seem to be some sort of limit in place that would explain why we've never had to feed a droid more than *2* batteries at a time..



----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
Jessalyn_Bohicat
Fri Dec 19, 2003 5:18 pm
#7

i have to recharge my droid EVERY time i recall it...even if its only been a few minutes since the last time..even if i only had it out for 30 seconds. its so crappy


especially since for some reason im having a hard time finding batteries...maybe everyone is having same problem, lmao










Redfyree
Sat Dec 20, 2003 5:18 am
#8

"I can consistantly run my harvestors with a reading of *0* power yet its pulling stuff out of the ground. When I go to put power in (say 10,000 units) I'll get the updated energy as 7855 or whatever it should be."

I had assumed this as well. My harvesters said 0 power, and i'd put in 5k power.. still said 0 power.. put in another 5k power and finally it would tell me I had 12 hrs of power or whatever.

This is a bug actually. It's a VISUAL bug really. The display is just not reading the power that is in the harvester. If you turn off your harvester and then turn it back on, you will see the REAL amount of power in the harvester. Ie: it will say 0 power. turn off the harvey and back on and you'll see that it's got 1 day or whatever in it. Since about 2 patches ago this has been broken.



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