Doctor Archive
Thread: Stim target and combat notification
Been the first time i come to this board and before i posted my idea on SWG discussion, i wanted to know if people had the same issues that i have and maybe the same idea.
First of, im kinda screwed each time im in combat and i try to heal me.
-If i target a lair its says i can't.
-If i target a pet that im not attacking it says i can't (that happen sometime when i try to click in the emptyness to be sure it target me while in combat)
-Im a pikeman , so i better place my stim in the right place in combat. But the healing doesnt show in the combat queue. So if i didnt press the key hard enough or maybe for some other reason. I don't heal me while im expecting it.
-In combat heal take more time to cast. I figured out it was because RPG element that it takes turn to do. So why stim arent changed in combat and enter like a special move ???
Maybe im more a noob than i think and i didnt find out /healdamage self or something like this , if it exist PLEASE TELL ME
.. i need it bad ...
PS: if these have already been yelled, sorry to bother you and add my vote to the issues list ![]()
You've got it there -- /healdamage self
For instant self-healing in combat, make a simple macro:
/peace
/healdamage self
Now it will clear your combat queue and you'll heal yourself as soon as your current combat move is completed. You don't need to change targets, so you could add your favorite combat move after that if you want to get back into the fight more quickly.
Ledao Bohi, Valcyn