Doctor Archive
Thread: 0/2/4/0 Doc vs Master doc...
Your buffs would be weaker at best, if someone experiments the med use down, or you use C packs which are weaker.
Tthere has to be a benefit of mastering hehe
Two issues -
1) You have to experiment the buff packs down to 90. With good resources, they start very close to 90, so you won't lose much - say 10% or so.
2) At x-2-x-x, you only have 30 wound treatment instead of 100 (numbers are approximate). You are losing around 35% of your top end on the buffs with this alone. 0-4-4-0 would be much better (lose 12.5% of buff top end) and you would get revive as well.
It is very good way to go if your main profession is some other combat profession.
I have the same problem, i have been a doc for like 5 months, but more recently FINALLY got into the TK novice tree, and then have been enjoying dabblin in CH. I will have to be master of nothing it seems. Because I really want a combat skill, but i LOVE leveling TK with my pet at my side, even the low level CH ones are great if you find a good one.
So I am master doc, TK 0-0-1-1 and CH 0-0-1-1
I want to be TK 0-0-4-1 and CH 0-0-0-4 (ineeded the teach trick command but i can give it up later)
I am pretty sure to do those i will have to be DOC 0-4-4-4, it's sad but i have to do it. Anways, any buff is better then no buff!