Doctor Archive
Thread: Advice for starting a good and successful MED vendor
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tdiddyoneclipse
Tue Mar 15, 2005 12:29 pm
#1
I opened a MED vendor in my home, and wanted to ask the DOC populous on what items more than others to keep stocked, I assumed Stim B's all wound packs, stun, blind, dizzy, and fire blankets, anything else that are really good sellers? I assumed the want for Stim_e's would not be as great as B's. Should I even do crates of Stim A's? Any advice would be appreciated.
Obata
Tue Mar 15, 2005 12:39 pm
#2
Stim As are worthless. Don't even bother making them. My biggest sellers are buff packs, by a very large margin. If that's not the business you're looking to get into, then poison/disease cures, fire blanketsand state cures should be good sellers for you. Stim Bs and 40 med use stim Es should both do well too. Woundpacks for health and action will sell pretty well, but secondary woundpacks are extremely slow sellers.
MyT_Chicken
Tue Mar 15, 2005 12:46 pm
#3
Stim A's are pretty much worthless on a Player Vendor. From my Exp in running a Vendor, Stims B's and E's, State Cures, Poison/disease/fire, Wound Kits (Charges not power), and Resources. I was pulling a pretty penny when I was selling all this stuff on Gorath. Then I moved, and just don't have the desire to keep up with a Vendor. Buffs will probably be in demand, but Effort vs. Reward isn't worth it in my opinion, but thats really your call.
The key to any Vendor is not to Spam. Word of Mouth is the best way to go, considering most people just /addignore spammers. Talk to your local ATK Entertainers and pay them to advertise (not spam) your shop to wounded patients (works very well actually). Label all your products with a WP, and hand out low quality stuff to Novice Medics, and tell them they can get more at the WP. And most of all stay cheap, but compeditive. Be reasonable, and don't screw your customers.
Other then that, not really much more I can say.
Eskie
Tue Mar 15, 2005 2:28 pm
#5
NoStyleGuy wrote:(...)i have a qeustion is a 400 power 30 use stim B sellable? on ahazi i plan on selling it for 1000 but idk really.(...)
400 power 30 charges is sellable, but if youre playing in that region, get more charges out of your ABECs instead of power. You cant compete with high-powered PvP stims anyway, so give the occasional stimpack user as many uses as you can for the cost.
Price is server dependant, but on Ahazi 1000 cpu for Stim-B is a good mark. I sell power < 420 / 40 charges for 1000 cpu and power > 420 / 40 charges for 1200 cpu and find them resold pretty frequently for 2000 to 4000. But you know my prices, you bought from me - thanks for your business
NoStyleGuy
Tue Mar 15, 2005 4:33 pm
#6
But you know my prices, you bought from me - thanks for your business
hehe yah i do buy from you, you da sweet docotor, why was the Deadwood cantina locked the otherday. i went to see your buffs and was saddened
NoStyleGuy
Wed Mar 16, 2005 1:10 am
#7
hehe im in the same boat as your (well i dont have a vendor yet, but as soon as i get a large enough stock my guildies are helping me out)
i have a qeustion is a 400 power 30 use stim B sellable? on ahazi i plan on selling it for 1000 but idk really.
also if anybody has any good tips on pricing wound packs (even if its just < or > than scenario) it'd be much appreciated
MD_Bathar
Wed Mar 16, 2005 1:26 am
#8
Price on the stim B's are really good. I tend to charge a little more due to the volume and time spent making them. As far as the wound packs go, as mentioned before your main sellers will be the Health and Action wound packs. The others move really slow. I usually charge about 2500 credits for these. Buffs will be your main credit income at least it is for me. I just started making my own from resources I have gathered myself over the past few months. If you can harvest your own supplies, this will also bring up your profit margin. Another bonus would use xp to get your vendor on the map or place him ina mallthat has a vendor alreadylisted.
MyT_Chicken
Wed Mar 16, 2005 1:31 am
#9
Stim B's sell no matter what. I don't care what anyone else says if you price accordingly to the strength of the stim, someone will buy it.
I8TheWorm
Wed Mar 16, 2005 1:35 am
#10
MyT_Chicken wrote:Stim B's sell no matter what. I don't care what anyone else says if you price accordingly to the strength of the stim, someone will buy it.
As a not yet crafting doc, I have a hard time finding decent medpacks for the doc grind. Maybe that's a low demand item, hence the low availability. But I swear, I'm going to make sure to keep some on my vendor once I get that master tag above my name.
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