Doctor Archive
Thread: Enhancers: Do They Actually Do ANYTHING?
Bug, working as intended, or am I blind and/or completely non-perceptive?
I can't tell the difference between Bug and WAI anymore...
Like that glowy cloudburst when getting on/off a vehicle. Return of the Jedi speeder sequence on Endor would have been so much more interesting.
Oh wait I have strayed. Really I just want to know about the Enhancer deal. To no avail, I tried looking at some FAQ stuff here; somebody please delete every pre-CU FAQ. Those are just meaningless and confusing now.
buffing is a real joke imho.
i have two master docs on different servers and i have a novice bh with some med skills (4xxx). i tested the Health buffing and found, that there are only 10% buffs:
Medic 4xxx = +10% on health for around 30 minutes
Master Doc w/o enhancers = +10% on health for around 40 minutes
Master Doc with enhancers = +10% on health for around 45 minutes
so the whole difference between Medic and Master Docis 10 minutes duration (about +5 minutes when using enhancers - i guess around 10% added duration), which is nearly worthless, as in the new system the Medic/Doc should be part of the group and available to rebuff when the buff runs out
so all my well crafted buffpacks (900+) are now enhancers that give a +5 minute boost to buffs ![]()
i wonder whoever would purchase buffenhancers from BEs - from the ressources needed they will be expensive what i ve heard, so my advice to BEs is: "dont waste your time crafting that stuff"
Thanks for the responses, ya'll. I think I'll just continue the Enhancers I have on me, then when they run out, stop using them and see if there's any difference.
Oh and respec out of BE skills... no need to go there for me anymore!
- Converted pre-CU buffpacks are 800 effectiveness, X (where X is the number of uses you had on the pack) uses. Post-CU health and action enhancers are 1200+ effectiveness, 200+ uses.
- First, why the huge disparity?
- Second, I don't understand why anyone in their right mind would make any of the new enhancers. The amount of resources required to make one is insane, especially the number of sub-components required! More mind-boggling are these results:
- No enhancer "buff" (your magic buffing ability): 10%, 45 minutes
- 800 effectiveness enhancer: 10%, 50 minutes
- 1290 effectiveness enhancer: 10%, 55 minutes
Enhancers arenot working, SOE says they will soon, one day, maybe.. ![]()
Check BE forums as well, they're fumbling over this as well ![]()