Doctor Archive

Thread: HOW TO GET MED XP!

MendoCino
Sun May 01, 2005 8:16 am
#1


Yes it is exactly how they intended it to be after CU. The best way, as of yet is in a group and you only get xp if your target is IN combat not after. So group up!I suggest getting bacta spary for area heals ,its better xp so far.


Forgot to mention, works real good with a ranged on ranged with you healing the ranged guys ,a lot easier than running around behind mellee.

Message Edited by MendoCino on 05-01-2005 08:18 AM



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MyT_Chicken
Sun May 01, 2005 8:19 am
#2

To add to this



XP is based on your player level vs the mob lvl. For every level the mob is under you, you lose 10% xp.


The "fastest" way to get XP is in a group. Get missions, and don't attack, just heal.


If the mob isn't white, yellow, or red don't waste your time with it, beause the XP is going to suck.


WhiteCons = fairly easy for your group member to take on alone if you heal.

Red Cons = You need 2-3 people attacking this guy

Purple Cons = You need 4-8 people attacking this guy.


The players must be in combat to get XP. If you attack your XP is cut in half and will continue to go towards combat the more you attack.


One thing to be aware of though is Mobs now attack the person dealing OR healing the most damage!!! Therefore, if your friend attacks for 200 and you are healing for 400 be prepared to get agroed until your friend out damages your heals.




h Egri p
§ If you don't know; you'll find out soon enough! §

Keydon
Sun May 01, 2005 8:49 am
#3

Thank you for that information, I appreciate it. It seems to me that if you want to heal in the new CU, then you may as wll create a MD/CM character that is strong in healing and has a sprinkle of some other weapon just as a minimal means of defense.



Do you have any information on why we don't get xp for healing in medbays and in town? Is the only opportunity to get med xp healing in combat against mobs of equal or greater cons? Is the new play, go into town to heal for tips and then group up and go out on a hunt/mission for xp?



Keydon


Master Doctor/12pt CM/4pt Carbineer


MyT_Chicken
Sun May 01, 2005 8:58 am
#4






Keydon wrote:

Thank you for that information, I appreciate it. It seems to me that if you want to heal in the new CU, then you may as wll create a MD/CM character that is strong in healing and has a sprinkle of some other weapon just as a minimal means of defense.



Do you have any information on why we don't get xp for healing in medbays and in town? Is the only opportunity to get med xp healing in combat against mobs of equal or greater cons? Is the new play, go into town to heal for tips and then group up and go out on a hunt/mission for xp?



Keydon


Master Doctor/12pt CM/4pt Carbineer








I didn't like CM / Doc....I will stick to Doc / Pike....far better combo IMO.


As for your XP question. Healers are now being treated as a Combat Class....and that is the reason we don't get XP unless we are in combat. So yes you need to heal people in a group attacking equal or better mobs to get max XP that is worth anything.


I healed a few people lastnight and didn't get tipped any, but I don't much care. Could probably get away with charging people, but /shrug.


It's a huge difference from how the old game was, and I won't lie there is a lot that I don't like. I've been playing with the same key setup for 2 years, and now I have so many abilities I have to use more then one pane for hot keys.....Overall the game is fun for me.....but at the same time I'm really mixed, and I understand it needs a lot of work to be better.






h Egri p
§ If you don't know; you'll find out soon enough! §

Craile
Sun May 01, 2005 9:08 am
#5

Last night me and my friends went out for some simple fun, I healed and fought. Now, we werent grinding or anything. I got 53K med xp. Not too shabby for healing.




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Asker80
Sun May 01, 2005 9:45 am
#6

Well, dunno, in the old system you maxed your xp (80K) in about 6-7 full buff cycles...



________________
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Iwof
Sun May 01, 2005 1:54 pm
#7






MyT_Chicken wrote:

To add to this



XP is based on your player level vs the mob lvl. For every level the mob is under you, you lose 10% xp.


The "fastest" way to get XP is in a group. Get missions, and don't attack, just heal.


If the mob isn't white, yellow, or red don't waste your time with it, beause the XP is going to suck.


WhiteCons = fairly easy for your group member to take on alone if you heal.

Red Cons = You need 2-3 people attacking this guy

Purple Cons = You need 4-8 people attacking this guy.


The players must be in combat to get XP. If you attack your XP is cut in half and will continue to go towards combat the more you attack.


One thing to be aware of though is Mobs now attack the person dealing OR healing the most damage!!! Therefore, if your friend attacks for 200 and you are healing for 400 be prepared to get agroed until your friend out damages your heals.





That's why your friend should be using /taunt to re-acquire aggro.



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Trigg_Ichosw
Mon May 02, 2005 5:08 am
#8


just to add one thing, you now also receive xp for healing yourself whilst in combat.



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KhamidEvir
Mon May 02, 2005 10:48 am
#9






Trigg_Ichosw wrote:

just to add one thing, you now also receive xp for healing yourself whilst in combat.





That's huge!! Thank you for this info!



-----

Col. Khamid Evir
Force Sensitive
TheMourningstar
Tue May 03, 2005 12:43 am
#10






KhamidEvir wrote:






Trigg_Ichosw wrote:

just to add one thing, you now also receive xp for healing yourself whilst in combat.





That's huge!! Thank you for this info!





Yes this is a great change. I am MBH and working on the master box for MD. I have been getting most of my xp working as a meat shield, I'll pull all the agro to myself and then just have to focus on keeping me healed instead of worrying about everyone else. Running CL 76 voritor missions on dantooine with a group of 5 (CL 76, 73, 72, 54, 50), the combatants were getting about 3-5k xp per kill and I was pulling 5.3k healing almost every kill.


If your looking for a fun place to level I would say get a group of 4-8 people and go to the DWB, it was made alot easier and the xp just rolls in. (this is not just for max combatants, we had a few people with us who were only CL 54, you will need at least one CL 80 to bump the group cl to 80)


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