Doctor Archive
Thread: So, I Take It From Marrows Post Enhancers Are Working As Intended?
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-PheaR-
Wed May 04, 2005 9:05 am
#1
See subject. I just have a hard time believing this. Reason being is I can throw one Bacta Spray and heal everyone in the area for nearly 900 points of damage. I use one Doctor enhancer, and it heals for ~300. Somebody please tell me this isnt so.
Eskie
Wed May 04, 2005 9:20 am
#2
Thats how I read Marrows thread, also - according to the devs, doc healing is _not_ underpowered.
bswain
Wed May 04, 2005 9:20 am
#3
That doesn't seem right to me. My Master Medic was using BactaToss and BactaShot for 400+ heals yesterday without enhancers. Are the enhancers you're using the pre-CU converted ones? I know they they were very low effectiveness and they were buggy. I got much better results using post-CU crafted ones I purchased.
Eskie
Wed May 04, 2005 9:28 am
#4
As far as I know, CM enhancers are working (bacta toss, bacta spray etc.) while doc enhancers (bacta jab, bacta shot etc.) are not working or working as intended unlike docs would expect (e.g. duration on buffs instead of power).
Message Edited by Eskie on 05-04-2005 06:30 PM
-PheaR-
Wed May 04, 2005 10:04 am
#5
bswain wrote:
That doesn't seem right to me. My Master Medic was using BactaToss and BactaShot for 400+ heals yesterday without enhancers. Are the enhancers you're using the pre-CU converted ones? I know they they were very low effectiveness and they were buggy. I got much better results using post-CU crafted ones I purchased.
No, post CURB. Plus, post CURB subcomponents.
~430 Effectiveness Bacta Infusion Enhancer
Heals for 150 a tick, the same amount of ticks. Lasts for the same duration, etc, etc. Guess what I heal for without the enhancer? 150 a tick.
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