Doctor Archive

Thread: wound healing and tef's

Venumnb
Mon Sep 15, 2003 11:08 pm
#1

Not to sure if its been brought up, but would it be fair to ask that we don't get tef's fround wound packs. Stims of course, but i can't see much of a problem if they remove tefs from wound healing. Anybody see any possible exploits with this besides a possible nerf to cm full ham bar disease.



Venumnb
Ahazi
I used to really like playing my Doctor/Fencer.
HighRoller3K
Tue Sep 16, 2003 4:18 am
#2

If you have borne witness to all the PvP flamethrower madness right now, you'll probably realise this wont work. I end up just whipping my droid out away from the cloning center and heal my PA mates FT wounds for a whole battle. I should definitely get a TEF for that.


As it stands I dont think FT and CM wound damages we ever balanced (75% reduced) for PvP. I hope this gets adjusted.



With the TEF thing, I just wish we had some way of knowing if we had one, might make us more ready for med center drive byes.


Just my 02.




Annomander Rake...
(SCYLLA)
Zarlor
Tue Sep 16, 2003 7:38 am
#3

Wounds are an integral part of PvP combat for forcing downtime and keeping the enemy away (this is what FTs and CM Diseases are primarly used for). So getting that combatant back on to the field quicker by helaing their wounds is definitely a TEF-able offense, IMHO.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
IGotStarbuns
Tue Sep 16, 2003 8:25 am
#4

There is no way to avoid a TEF - if you are part of a faction then you have to consider anyone you help MAY award you with a TEF....all I can say is ALWAYS be ready.



*~Starbuns~*
Allana * Alura * Amio * A'Luna
I am woman....hear me game!
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RandallFlagg13
Tue Sep 16, 2003 8:38 am
#5

I understand and accept the risk of running a TEF, however it does not seem quite fair that entertainers do not incur the same penalty. They are doing the exact same thing we are, but do not suffer any penalty for healing the minds of factioned players.


And I also think there should be a way to know you are TEF'd. A counter similar to an incap counter would be extremely valuable to medics and docs.


Randall Flagg




Do or do not. There is no try.
Zedd_Lakeskipper
Tue Sep 16, 2003 9:04 am
#6

i understand gettin TEF got healing faction memebers. how about a reward for healing faction members in the form of minimal aobut of FP for healing overt memeber and opening your self to attack. atleast in my case...im not a gunbunny,jus a doc, so i get dropped all the time.
bengland
Tue Sep 16, 2003 10:01 am
#7

I agree on the TEF issue.


1. if you are healing someone with a temporary TEF, how do you know? Should you get a TEF for healing that person, even though there is no outward sign that they are TEF. I mean for overts they get the symbol for all to see. TEF people only are visible to people who are opposite faction and overt.


I am tired of sitting in the med center making sure I am not healing any overts just to have some lame ass come in and blast at me.




Kick - Master Swordsman Jedi hopeful

Grubz - Master Shipwright, Master Rebel Pilot
Vendor located at -4195, 0, 3124 just Southeast of Theed.
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Lucreel
Tue Sep 16, 2003 1:56 pm
#8

My big problem with TEF is that someone who can attack you, because you have TEF, can show up as 'blue' on the radar and when you target them right up until the *moment* they decide to attack you. If you can be attacked by someone, they should at least show up as yellow on the radar, probably red. That way I can know to avoid them. As it is, they look like a 'harmless' blue right up to the second they whip out the flamethrower or poison.
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