Doctor Archive
Thread: The Good Crafting Guide
Heres what I'm looking to post :-
ok, I'm not the font of all knowledge on this, so I look to my peers, I would like to draw on your own experiences and expertise in the field of med crafting.
I would like to know what key stats (Overall Quality, Potential Energy, Decay Resistance ...etc) you look for when crafting the following medical components :-
*im not asking for the stat numbers on the resources you used, as these are dependent on your own stock / resource shifts, only what stats are considered the most important.
Adv Biological Effect Controller
Lokian Wild Wheat
Tatooinian Fiberplast
Adv Liquid Suspension
Dantooine Berry Fruit
Talusian Water Vapor
Adv Chemical Release Duration Mechanism
Herbivore Meat
Class 4 Liquid Petro Fuel
Adv Solid Delivery Shell
Dolovite Iron
Domesticated Oats
Adv Dispersal Mechanism
Class 2 Liquid Petro Fuel
Yavinian Fiberplast
Adv Infection Amplifier
Eleton Reactive Gas
Titanium Aluminum
Adv Resilience Compound (* Note, Problem Schematic, listed for reference only)
Tolium Reactive Gas
Class 1 Radioactive
Ok now for the finished products :-
Action Enhancement Pack D
Organic
Inorganic
Health / Secondaries - Enhancement Pack D's
Avian
Reactive Gas
Poison - C - (Full Range)
Fungi
Non Ferrous
Chem???
Area Poison - C - (Full Range)
Fungi
Non Ferrous
Chem???
Disease - C - (Full Range)
Insect Meat
Non Ferrous
Radioactive
Area Disease - C - (* Note, Problem Schematic, listed for reference only)
Insect Meat
Non Ferrous
Radioactive
Any comments,suggestions or corrections please let me know would like the post to be correct before its posted =), i'm not too sure on some of the resources required for the poisons and diseases?
I'd love to help, but I'm not really sure what you're looking for. Check out these items from the FAQ and see if they answer your question(s):
- http://www.geocities.com/mcglonec1978/swg/docfaq.html#q9
- http://www.geocities.com/mcglonec1978/swg/docfaq.html#q10