Doctor Archive
Thread: /nextCraftingStage; not working
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Shidoshi_eaze
Thu Jun 17, 2004 8:45 pm
#1
Has this command been nerfed in order to stop the macroing? I've tried a few different macros, and also by doing most of the combining manually, and the command /nextCraftingStage simply doesn't do anything in my client. Am I bugged, or is this happening to others aswell?
BlinkemX
Thu Jun 17, 2004 8:59 pm
#2
I noticed something like this myself yesterday. It wasn't working at Crafting Stations at all, but I could still use it on my portable crafting devices. Not sure if it was a nerf or not, but I did notice what you are talking about, here's hoping its not permanent.
ScarMaker
Fri Jun 18, 2004 4:05 am
#3
I grinded doc and CM last week sat in my house ( how sad ), with just my food and chemical crafting tools with no crafting station around and my macro worked fine
ZeroK0ol
Fri Jun 18, 2004 6:21 am
#4
had this issue in my macro. i added 2 more instances of that command (4 total) in my macro and it started working again.
Sandsifter
Fri Jun 18, 2004 6:38 am
#5
Hi, could you post the macro and instructions on how to implement it ? I have never gotten one to work and am dying to finishthe crafting part
I've seen a few posts, but they always have assumed the person has used macros before and leave details out.
Thunderbolt
Radar-X
Fri Jun 18, 2004 6:52 am
#6
Sandsifter wrote:
Hi, could you post the macro and instructions on how to implement it ? I have never gotten one to work and am dying to finishthe crafting partI've seen a few posts, but they always have assumed the person has used macros before and leave details out.
Thunderbolt
http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=41095&highlight=crafting+macro#M41095
This thread is old but it should work. The only thing you have to tinker with is the /select draftschematic. You'll need to find the number of the item you want to make. Being near a crafting station will also affect your macro.
Sandsifter
Fri Jun 18, 2004 7:06 am
#7
I still have to load the resources manually according to that macro. Pffttt, whats the point then ? I thought this would be a way to let my macro do all the work while I sleep.
Radar-X
Fri Jun 18, 2004 7:33 am
#9
Sandsifter wrote:
I still have to load the resources manually according to that macro. Pffttt, whats the point then ? I thought this would be a way to let my macro do all the work while I sleep.
Well damn I guess you could be a little lazier.....Its summertime. Why don't you hire the 8 year old kid down the street whose got nothing better to do. They work pretty cheap.
HuntinHeads
Fri Jun 18, 2004 9:05 am
#10
Sandsifter wrote:I still have to load the resources manually according to that macro. Pffttt, whats the point then ? I thought this would be a way to let my macro do all the work while I sleep.
umm.... no you don't get it handed to you. But it does make it a lot easier and faster. I finished md grind in 6 hours with a macro. Use 4 tools, and all you have to do is double click the resources. Definitly better than doing it all by hand. Make ABEC's, they give the most exp.
add a nextcraftingstage line to your macro, and also a practice no item line. If you are near a crafting station it adds a step to each one do added choices of experimenting and choosing prototype or schematic. The added lines won't hurt if your not next to one, so it's just easier.
Also the crafting station will change the numbers of your schematic. so watch for that. just avoid them during grinding all together. lol
Dejik
Sat Jun 19, 2004 12:28 am
#11
With the /nextCraftingStage; part of the macro there must be 2 lines of this for non-station macro-ing, three lines if next to a station. Just think of it as the extra line near the station skipping the experiment phase.
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