Doctor Archive

Thread: ABEC's buff class and stim class?

jassi007
Sat Jun 19, 2004 1:16 am
#1

Got a question. I was out shopping for some lok wild wheat and tat fiberplast this evening. When I got back to the shop and worked up some schems, my first expermented on charges only came out P11/C22. Good charges, crap power. So then I did another schem power first and came out with P15/C22.

Should I A. use the first schem for things like stims that use ALS, because the ALS provides the most power? (my current ALS is 182 power). Then use the second for buffs since power is top priority on buffs.

Or B, just use the second for all, since it came out with total higher stats?

Just looking for a couple opinions here.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Dejik
Sat Jun 19, 2004 1:34 am
#2

This actually depends mi amigo. If you used different resources between the two then you should go ahead and use the crap ones for stims, good for buffs. Now if you have the same resources then go ahead and make sure that all exp points turn out to be at least great success', and use that for everything.



Dejik Eekapto
Scylla
Master Doctor/ Master God-Knows What
Guild Leader of the Kaiburr Cartel
All-around smartass
NukemDanno
Sat Jun 19, 2004 2:40 am
#3

Hey,


You could use both for stims.....If your gonna craft top quality buffs your Abec's should be above 20 power....mine are 23/11 right now.


Good luck,

Nuke
jassi007
Sat Jun 19, 2004 8:43 am
#4

Same resources, so I think i'll just use the second one for everything.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Songe
Sat Jun 19, 2004 9:16 am
#5






NukemDanno wrote:

Hey,


You could use both for stims.....If your gonna craft top quality buffs your Abec's should be above 20 power....mine are 23/11 right now.


Good luck,

Nuke






What a waste... 10 more power on your stims isn't worth losing 10 charges.



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Novice Lekku Stomper
Srkey
Sat Jun 19, 2004 9:25 am
#6

So for buffs which is the best way to go to get the best ones power or charges. I'm stuck at 838's when I think I have better inputs than the competition and making inferior product. My ASD's are maxed and by ACRDs are 64's, not bad. The gas and avian is the same as what others are using. It has to be the ABEC's right? Is there a sure fire answer on power or charges question?



Master BE Srkey Dekaraoke- RETIRED
Songe
Sat Jun 19, 2004 10:02 am
#7

Yep, always charges.



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Novice Lekku Stomper
NukemDanno
Sat Jun 19, 2004 4:35 pm
#8

Well i should've probably shared my reasoning. If you go for power on abec's you get stronger stats.....if you go for charges on abec's you get more more buffs at lower power. I prefer stronger buffs. So what can be said is a "waste" is perfectly fine with me. Especially when avian meat is less than stellar.


But basically things to look for are OQ, PE and DR with 23 power abec's and semi decent 760 OQavian meat i am putting up 894 base packs. Just some thoughts.


Nuke

Lowca
Songe
Sat Jun 19, 2004 8:36 pm
#9

You would get 884 power and 10 more charges on your buff packs if experimented on charges... 10 more charges are worth way more than 100 or 200 difference on buffs, when it's already overkill over 2k anyway. With those 10 charges you can make over 10k more per pack buffing... /shrug to each his own I guess.



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Novice Lekku Stomper
DarkDeathDude
Sun Jun 20, 2004 7:43 am
#10

Im with songe on this one

Charges over power everytime


i used 22/15s in my last buff sets and got 33/907s

if id reversed my ABECS id end up with 20/920s and yeh u get a higher buff but the difference of 10 extra buffs out of a set is much more preferable


thats an extra 100k in my book, u might get 2k extra on each buff at 920


hehe random example


33/907 = 10k buffs =330k made

20/920 = 15k buffs = 300k made


15k a buff ive still not seen on my server so its more likely

20/920 = 12k buffs = 240k maded


i buff 2494 with 907 kits using food and clothes, driod etc

Thats plenty of enhancement for 99% of the critters you combat


oh being a 12 point Doc is a handy thing too





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