Doctor Archive

Thread: What skills are needed to get at least 500+ doctor enhancements....

deeterfly
Sun Oct 12, 2003 4:57 pm
#1

Im thinking of going 0/2/3/3


Would that be enough hit some decent buffs (500+)?


MorvenDee
Sun Oct 12, 2003 6:50 pm
#2

0/2/3/0 is enough to use purchased D packs (the best available). You won't have the +wound treatment of a master doctor so the modifiers on application are a bit lower (but you could compensate for this withclothes containingbio-engineered skill enhancers). The buffs from good packs would beabout 700-3000.



Tale
MorvenDee
Sun Oct 12, 2003 6:52 pm
#3

P.S. you could use the skill points dropped from the crafting tree to reach 0/4/3/0 so you would also be able to rez. Note that with no skill points in the first branch (speed) you will take about twice as long to apply a set of 6 buffs as a master doctor would take.



Tale
deeterfly
Sun Oct 12, 2003 6:52 pm
#4

excellent


id be happy with that amount


thx for info


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