Doctor Archive
Thread: BE Enhanced Clothes
Do these work and if so are they going to take them out with a patch... in other words should I waste my money on them?
Thxs
Oisse
they sort of work...
ok i got a robe that adds +25 to medic use, and a few other +'s
well i was trying to use an enhancment pack which requires 76 med use, without the robe i have 55 med use base, with the robe i get 80 med use. so that means i SHOULD be able to use the enhancment pack(btw i DO have the enhance att ability in 0/2/0/0). anyways when i check my chars skill mods i see the +25 to med use from the robe, but when i try to use the enhancment pack it sias that i lack the skill to use it. No, the +'s dont work... unless i am misunderstanding the way medic use works.
now i am 0/2/2/0 (10k from 0/2/3/0).
The +Med use mod was taking off of BE clothing, and any cloths made pre-patch with +med use have the mod disabled. This was most likely done because of how overpowered it would be (some cloths had +25 med use on something as simple as a pair of pants).
The +wound treatment and +injury treatment do seem to work now though as I have definately seen an increase in my average enhance, and ended up beating my old enhance record by over 400 points.
So to answer your question:
+Medical Use : Doesn't work and isn't supposed to, it was removed for balance issues
+ Wound Treatment : Works great for me
+Injury Treatment : I am a Combat Medic so I never use normal stims anymore, but considering Wound treatment is working now I am willing to bet this is too.
Syrah