Doctor Archive
Thread: Prices for new buffs?
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Canadianjoo
Thu Aug 05, 2004 7:29 am
#1
personally, i will not throw these new buffs as a matter of course, I plan on keeping my 10k price (12k if i ever get around to buying bivoli) and adding these new ones on as optional with a extra cost, Im planning on making that extra cost 2k, (so that becoms 12-14k total) Does this sound like the right idea to anyone else? If not, whats a better plan.
Wisky
Thu Aug 05, 2004 8:05 am
#2
well the way i usually price my stuff depends on the trouble to get specific resource for instance
for posion resists Tatooinian Herbivore Meatis not really high OQ very often but even worse Dylinium Intrusive Ore has not spawned on my server since god was in concert
and as far as the disease resist buffs go Regvis Amorphous Gemstone has not been on my server for over 150 days and as for lok bone its not the best stuff atm so it depends if this stuff spawns soons or i have to pay big money to get it
if i am forced to craft B resists then ill only charge and additional 2-4k depending on how they work and the demand of them
Azhnykk
Thu Aug 05, 2004 8:13 am
#3
If I gave them the additional buffs then of course they would have to pay extra. If it cost me money it is going to cost them money as well. The best thing I think would be to give them the option of paying extra to receive the additional buffs.
MasterTek1
Thu Aug 05, 2004 9:14 am
#4
My Vote is... they'll be worthless once all the FOTM CM's drop out. Craft some for fun but I don't really think people are gonna be dieing for them in the near future.
Tek
DocDomps
Thu Aug 05, 2004 3:09 pm
#5
There should still be a market, have you ever fought bull rancors? Their disease will kill you as fast as any CM poison these days. Also, pvpers will not take the chance of going into battle without these resists even if some FOTM CM drop out, there will still be plenty to worry about. I don't buff the public, but I do sell buffs on a vendor and I will be charging more for these resists at the C level than the regular buffs because of the specialty resources needed. I would recommend that you charge at 2k for each resist buff. The people that will need them (PVPers and Hunters) will have the cash to pay for them. Now if they would only make an anti dizzy buff we would be all set. Nothing sucks more than being KD/dizzy for 10min while a NS protector beats you to death.
T&T
Meandra
Thu Aug 05, 2004 8:06 pm
#6
There is resist to dizzy drink. Back when I had time to hunt Jantas, I found it essential (I was cm still at the time though, so couldn'tcure myself).
Morganite
Thu Aug 05, 2004 11:39 pm
#7
DocDomps wrote:
There should still be a market, have you ever fought bull rancors? Their disease will kill you as fast as any CM poison these days. Also, pvpers will not take the chance of going into battle without these resists even if some FOTM CM drop out, there will still be plenty to worry about. I don't buff the public, but I do sell buffs on a vendor and I will be charging more for these resists at the C level than the regular buffs because of the specialty resources needed. I would recommend that you charge at 2k for each resist buff. The people that will need them (PVPers and Hunters) will have the cash to pay for them. Now if they would only make an anti dizzy buff we would be all set. Nothing sucks more than being KD/dizzy for 10min while a NS protector beats you to death.
T&T
There are a ton of DoT weapons that pvp'er use. Every combat medic on the server could change professions, and thedemand for the resist buff's will still be high.
Canadianjoo
Fri Aug 06, 2004 8:21 am
#8
yes I was thinking for anti-pikeman pvp personally, but I cant say it wouldnt help for certain MOB's like bull rancors and voritors.
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